What changed
4 fixes1 addition2 changes0 removals
- Gameplay
- Fixes
- Store
- Security
addedWell met once more , Adventurers! We have a new patch hitting the Rift today, with some fixes, tweaks and a good telling off for the Sand Worms ! Our Mages have been hard at work still behind the scenes as we move into the weekend, and your feedback has been instrumental in letting us know what needs to have a few spells thrown at it.
changedA fix for a bug which would cause a crash if you targeted a pond with lightning damage (what other use is a pond if not for lightning damage?!)
fixedFixed an issue where Sand Wurms could grab ALL Heroes - meaning there was no way of getting free (they must now leave at least two Heroes free - just in the spirit of fairness)
fixedWe’ve fixed the Thread of Purity not correctly countering the Blight obtained while camping
fixedWe’ve also fixed Sand Wurms to stop them moving inside each other (stop laughing there at the back) to grab players
changedAnother bug fix where invisible buttons would appear out of place (don’t ask) in the store
Blightstone changes
addedWell met once more , Adventurers! We have a new patch hitting the Rift today, with some fixes, tweaks and a good telling off for the Sand Worms ! Our Mages have been hard at work still behind the scenes as we move into the weekend, and your feedback has been instrumental in letting us know what needs to have a few spells thrown at it.
changedA fix for a bug which would cause a crash if you targeted a pond with lightning damage (what other use is a pond if not for lightning damage?!)
fixedFixed an issue where Sand Wurms could grab ALL Heroes - meaning there was no way of getting free (they must now leave at least two Heroes free - just in the spirit of fairness)
fixedWe’ve fixed the Thread of Purity not correctly countering the Blight obtained while camping
fixedWe’ve also fixed Sand Wurms to stop them moving inside each other (stop laughing there at the back) to grab players
Well met once more, Adventurers! We have a new patch hitting the Rift today, with some fixes, tweaks and a good telling off for the Sand Worms! Our Mages have been hard at work still behind the scenes as we move into the weekend, and your feedback has been instrumental in letting us know what needs to have a few spells thrown at it.
Here’s what you’ll find in Version 0.0.3 - Available NOW!
A fix for a bug which would cause a crash if you targeted a pond with lightning damage (what other use is a pond if not for lightning damage?!)
Fixed an issue where Sand Wurms could grab ALL Heroes - meaning there was no way of getting free (they must now leave at least two Heroes free - just in the spirit of fairness)
We’ve fixed the Thread of Purity not correctly countering the Blight obtained while camping
We’ve also fixed Sand Wurms to stop them moving inside each other (stop laughing there at the back) to grab players
Another bug fix where invisible buttons would appear out of place (don’t ask) in the store
We’ve fixed an exploit (naughty Adventurers) which could allow players to get two items while finding treasure
Thank you again, Adventurers. From the Mages at Unfinished Pixel.
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