In this update3
Full notes
Full BLACKOUT: Zero Point update
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What changed
- Fixes
- Balance
- Gameplay
- Security
- Server
BLACKOUT: Zero Point changes
Improvements & Additions
Fixed an issue where lobbies from other regions were visible in the lobby list.
Increased the damage of explosive barrels.
Lowered the difficulty of RD1. (Increased the spawn delay intervals in the extraction zone.)
Added a Special Optional Mission to RD2. (This is a skippable extra mission that includes experimental elements and may cause bugs.)
Bug Fixes
Fixed an issue where missing terminal descriptions in RD2 were not displayed.
Fixed an incorrect language setting in the RD2 Security Code mission.
Known Issues
These issues do not occur every time but have been reported by some players:
In some parties, after boarding the extraction shuttle in RD2, the character disappears and the player cannot take any actions.
In some cases, after changing servers, attempting to create a room fails and controls become unresponsive.
In some parties, severe delay occurs when a specific player is the host, even if all players are in the same region.
Temporary workaround: Change the host and reconnect to the game. However, this may not always resolve the issue. We apologize for the inconvenience and will fix these issues as soon as the cause is identified.
Source
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