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Steam News2 April 20263mo ago

📢 Playtest Minor Update 5

Bug Fixes Fixed an issue where special equipment could not be deployed on elevators. It can now be deployed properly. Added a frame rate limit option.

In this update3

Full notes

Full BLACKOUT: Zero Point update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition2 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Server
fixedBug FixesFixed an issue where special equipment could not be deployed on elevators. It can now be deployed properly.
addedBug FixesAdded a frame rate limit option.
fixedBug FixesFixed an issue where sound would continue playing after canceling item usage.
fixedBug FixesFixed a bug that allowed players to be revived while still alive. (Additional testing is appreciated.)
changedKnown Issues“Finding Network” appears and the UI disappears when creating a room.
changedKnown IssuesMouse movement is restricted from the start in certain resolutions.

BLACKOUT: Zero Point changes

fixedFixed an issue where special equipment could not be deployed on elevators. It can now be deployed properly.
addedAdded a frame rate limit option.
fixedFixed an issue where sound would continue playing after canceling item usage.
fixedFixed a bug that allowed players to be revived while still alive. (Additional testing is appreciated.)
changed“Finding Network” appears and the UI disappears when creating a room.

Bug Fixes

  • Fixed an issue where special equipment could not be deployed on elevators. It can now be deployed properly.

  • Added a frame rate limit option.

  • Fixed an issue where sound would continue playing after canceling item usage.

  • Fixed a bug that allowed players to be revived while still alive. (Additional testing is appreciated.)

Known Issues

  • “Finding Network” appears and the UI disappears when creating a room.

  • Mouse movement is restricted from the start in certain resolutions.

  • Boarding the extraction shuttle may not be processed correctly in certain situations.

We will continue to investigate and fix the remaining issues as we identify their causes. Thank you for your support.

Source

Steam News / 2 April 2026

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