Full notes
Full Becastled update
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What changed
2 fixes0 additions2 changes0 removals
- Fixes
- Gameplay
fixedFixed: food sources not being generated near and on starting cells
changedChanged: archers prioritize targets based on unit types, focusing enemy archers first
changedChanged: Large amount of enemies spawn in waves now
fixedMinor bugs and issues fixed
Fixed: food sources not being generated near and on starting cells
Changed: archers prioritize targets based on unit types, focusing enemy archers first
Changed: Large amount of enemies spawn in waves now
Minor bugs and issues fixed
Source
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