Full notes
Full Becastled update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Fixes
Previous patch was reverted for the last week and now it's live!
Fixed: Units freezing and running to map edge
Added: classic unit commands — Move, Move‑and‑Attack, and Hold Position. Unit movement and behavior should now be more intuitive.
Added: double‑clicking selects all units of the same type on the screen.
Fixed: key bindings not loading correctly.
Fixed: butchery not affecting fishermen and give bonus in a radius
Fixed: used horses not loading correctly.
Fixed: fake water resource on a faltland map
Fixed: units being kicked in a pond being stuck there
Numerous other minor issues and bugs fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
