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Steam News3 February 20266mo ago

Small QoL & Bug Fix Patch

Hey everyone, We're deploying a small patch that fixes a few bugs and also cracks down on cheats. All servers and players will need to update to the latest version of the game.

In this update6

Full notes

Full Beasts of Bermuda update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions5 changes0 removals
  • Server
  • Performance
  • UI and audio
changedHey everyone,We're deploying a small patch that fixes a few bugs and also cracks down on cheats. All servers and players will need to update to the latest version of the game.
changedAdmin+Admin: ForceSicknessState console command now requires the GrowEntity permission, rather than developer permission +The game will now forcibly crash if -log is used as a launch parameter
changedQoL+When walking in deep snow on Temporal Drift, muffled, snowy footstep sounds now play
changedOptimization+The optimization of the foliage on Temporal Drift has been improved +The large ice sheet on Temporal Drift is now tiled and only parts near the player render at their highest level of detail +Improved ice material optimization on Temporal Drift
fixedBug Fixes+Fixed: Charcoal is now reliably interactable +Fixed: Additional method where players could deliberately crash a server under certain circumstances +Fixed: Client mass crash related to Tendon Tear being applied to creatures that have stacking buffs like Palaeophis and Carcharodontosaurus. When this crash occurred, every client within net-relevance range would have their game crash. +Fixed: Teleports now reliably work correctly when entering them while in the walking state on Isla Titania or other tiled maps
changedMisc+Updated localization texts for French, Korean, Portuguese, Russian, & Ukrainian

Beasts of Bermuda changes

changedWe're deploying a small patch that fixes a few bugs and also cracks down on cheats. All servers and players will need to update to the latest version of the game.
changed+Admin: ForceSicknessState console command now requires the GrowEntity permission, rather than developer permission +The game will now forcibly crash if -log is used as a launch parameter
changed+When walking in deep snow on Temporal Drift, muffled, snowy footstep sounds now play
changed+The optimization of the foliage on Temporal Drift has been improved +The large ice sheet on Temporal Drift is now tiled and only parts near the player render at their highest level of detail +Improved ice material optimization on Temporal Drift
fixed+Fixed: Charcoal is now reliably interactable +Fixed: Additional method where players could deliberately crash a server under certain circumstances +Fixed: Client mass crash related to Tendon Tear being applied to creatures that have stacking buffs like Palaeophis and Carcharodontosaurus. When this crash occurred, every client within net-relevance range would have their game crash. +Fixed: Teleports now reliably work correctly when entering them while in the walking state on Isla Titania or other tiled maps

Hey everyone,

We're deploying a small patch that fixes a few bugs and also cracks down on cheats. All servers and players will need to update to the latest version of the game.

Admin

+Admin: ForceSicknessState console command now requires the GrowEntity permission, rather than developer permission +The game will now forcibly crash if -log is used as a launch parameter

QoL

+When walking in deep snow on Temporal Drift, muffled, snowy footstep sounds now play

Optimization

+The optimization of the foliage on Temporal Drift has been improved +The large ice sheet on Temporal Drift is now tiled and only parts near the player render at their highest level of detail +Improved ice material optimization on Temporal Drift

Bug Fixes

+Fixed: Charcoal is now reliably interactable +Fixed: Additional method where players could deliberately crash a server under certain circumstances +Fixed: Client mass crash related to Tendon Tear being applied to creatures that have stacking buffs like Palaeophis and Carcharodontosaurus. When this crash occurred, every client within net-relevance range would have their game crash. +Fixed: Teleports now reliably work correctly when entering them while in the walking state on Isla Titania or other tiled maps

Misc

+Updated localization texts for French, Korean, Portuguese, Russian, & Ukrainian

Source

Steam News / 3 February 2026

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