Full notes
Full battleMETAL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition1 change0 removals
- Performance
- Gameplay
addedBeams long suffered from the limitations of Darkplaces default particle system. For all its power, it lacks good higher-resolution details. 5.3.0 adds a new way of rendering beams, allowing for bright and crisp graphics.
changedAdditionally I've increased the impact-particle-size of many weapons, this should improve gameplay readability.
battleMETAL changes
addedBeams long suffered from the limitations of Darkplaces default particle system. For all its power, it lacks good higher-resolution details. 5.3.0 adds a new way of rendering beams, allowing for bright and crisp graphics.
changedAdditionally I've increased the impact-particle-size of many weapons, this should improve gameplay readability.
Beams long suffered from the limitations of Darkplaces default particle system. For all its power, it lacks good higher-resolution details. 5.3.0 adds a new way of rendering beams, allowing for bright and crisp graphics.
Additionally I've increased the impact-particle-size of many weapons, this should improve gameplay readability.
Source
Changelog.gg summarizes and formats this update. How we read updates.
