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Steam News9 December 20241y ago

Patch 1.6.3

Small update today! Balance Change: The missile/turquoise tank had its reload time increased from 2 to 3, and its chance to randomly shoot was increased from 0% to 10% More multiplayer code was added to help support the

Full notes

Full Battle Tracks update

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What changed

2 fixes2 additions1 change1 removal
  • Balance
  • Server
  • Fixes
  • Gameplay
changedBalance Change: The missile/turquoise tank had its reload time increased from 2 to 3, and its chance to randomly shoot was increased from 0% to 10%
addedMore multiplayer code was added to help support the roguelite mode working in multiplayer. It hasn't been extensively tested yet, but roguelite mode should, theoretically, work in multiplayer now.
fixedFixed a bug where the boss Vexal was entirely broken, and unable to be beaten.
addedAdditional logging was added to various parts of the game, including deathmatch mode and roguelite mode to help me find bugs
fixedFixed issue with the landmine lobbing display not hiding on death
removedTriggering an error should no longer automatically disconnect you from a multiplayer game
The missile/turquoise tank had its reload time23The missile/turquoise tank had its reload time increased, nerf

Small update today!

  • Balance ChangeThe missile/turquoise tank had its reload time increased from 2 to 3, and its chance to randomly shoot was increased from 0% to 10%
  • More multiplayer code was added to help support the roguelite mode working in multiplayer. It hasn't been extensively tested yet, but roguelite mode should, theoretically, work in multiplayer now.

  • Fixed a bug where the boss

    Vexal

    was entirely broken, and unable to be beaten.

  • A lot of misc networking based changes in the hope that they will generally improve and stabilize the multiplayer experience.

  • Additional logging was added to various parts of the game, including deathmatch mode and roguelite mode to help me find bugs

  • Fixed issue with the landmine lobbing display not hiding on death

  • Triggering an error should no longer automatically disconnect you from a multiplayer game

Source

Steam News / 9 December 2024

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