Full notes
Full Battle Tracks update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
Another quick patch before work on the next large update begins.
Logs now have the date at the start
Fixed an issue with the camera zooming incorrectly when playing in first person through Crowd Control
Fixed some misc errors with AI
Fixed a broken teleporter in Arborgreen Temple
Fixed the door exiting Arborgreen Temple not requiring you beating the boss
Fixed issues where bosses could start rotating wildly
Prevent aritllery generators in boss fight from shooting two bullets when playing multiplayer
Adjusted a bit of the balance of the the boss Vexal.
Improved and stabilized the multiplayer in the roguelite mode. Basic gameplay should now work and be synced up much better. There are many improvements I still want to make, but as a temporary measure it should now function
Source
Changelog.gg summarizes and formats this update. How we read updates.
