HomeGamesUpdatesPricingMethodology
Steam News5 February 20197y ago

New Version 0.6.7

Small additions and bug fixing. Sorry about battle results bug in the Castle Mode ːsteamboredː Changelog: - Added Local Avoidance of Units system that make unit's path is more natural (can be disabled in the Performance

Full notes

Full Battle Motion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedSmall additions and bug fixing. Sorry about battle results bug in the Castle Mode ːsteamboredː Changelog: - Added Local Avoidance of Units system that make unit's path is more natural (can be disabled in the Performance menu) - Added mouse sensitivity settings in the Controls menu - Changed some block animation values - Fixed negative values after applied effects (buffs / debuffs) - Fixed bug that battle set wrong battle result in the Castle Mode - Fixed bug in points calculation in the Castle Mode - Fixed map lighting bug - Fixed many small internal bugs Also join our Discord: https://discord.gg/uyQJTUX

Battle Motion changes

fixedSmall additions and bug fixing. Sorry about battle results bug in the Castle Mode ːsteamboredː Changelog: - Added Local Avoidance of Units system that make unit's path is more natural (can be disabled in the Performance menu) - Added mouse sensitivity settings in the Controls menu - Changed some block animation values - Fixed negative values after applied effects (buffs / debuffs) - Fixed bug that battle set wrong battle result in the Castle Mode - Fixed bug in points calculation in the Castle Mode - Fixed map lighting bug - Fixed many small internal bugs Also join our Discord: https://discord.gg/uyQJTUX

Small additions and bug fixing. Sorry about battle results bug in the Castle Mode ːsteamboredː Changelog: - Added Local Avoidance of Units system that make unit's path is more natural (can be disabled in the Performance menu) - Added mouse sensitivity settings in the Controls menu - Changed some block animation values - Fixed negative values after applied effects (buffs / debuffs) - Fixed bug that battle set wrong battle result in the Castle Mode - Fixed bug in points calculation in the Castle Mode - Fixed map lighting bug - Fixed many small internal bugs Also join our Discord: https://discord.gg/uyQJTUX

Source

Steam News / 5 February 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.