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Steam News2 November 20258mo ago

Wesnoth 1.19.17

Editor Move items/unit/labels when map is resized Translations Updated translations: Bengali, British English, Czech, Polish, Spanish Units Sergeant: Crossbow damage changed from 4-3 to 6-2 Lieutenant: Crossbow damage c

Full notes

Full Battle for Wesnoth update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions6 changes0 removals
  • Maps
  • Gameplay
  • Balance
changedEditorMove items/unit/labels when map is resized
changedTranslationsUpdated translations: Bengali, British English, Czech, Polish, Spanish
changedUnitsSergeant: Crossbow damage changed from 4-3 to 6-2
changedUnitsLieutenant: Crossbow damage changed from 5-3 to 7-2
changedUnitsGeneral: Crossbow damage changed from 7-3 to 10-2
changedUnitsGrand Marshal: Crossbow damage changed from 8-3 to 12-2
Sergeant: Crossbow damage4-36-2Sergeant: Crossbow damage increased, buffLieutenant: Crossbow damage5-37-2Lieutenant: Crossbow damage increased, buffGeneral: Crossbow damage7-310-2General: Crossbow damage increased, buffGrand Marshal: Crossbow damage8-312-2Grand Marshal: Crossbow damage increased, buff

Battle for Wesnoth changes

changedMove items/unit/labels when map is resized
changedUpdated translations: Bengali, British English, Czech, Polish, Spanish
changedSergeant: Crossbow damage changed from 4-3 to 6-2
changedLieutenant: Crossbow damage changed from 5-3 to 7-2
changedGeneral: Crossbow damage changed from 7-3 to 10-2

Editor

  • Move items/unit/labels when map is resized

Translations

  • Updated translations: Bengali, British English, Czech, Polish, Spanish

Units

  • Sergeant:

    • Crossbow damage changed from 4-3 to 6-2

  • Lieutenant:

    • Crossbow damage changed from 5-3 to 7-2

  • General:

    • Crossbow damage changed from 7-3 to 10-2

  • Grand Marshal:

    • Crossbow damage changed from 8-3 to 12-2

WML Engine

  • ~PAD() added as an IPF (image path function). It allows the sides of an image to be padded with transparent pixels. Can be used to artificially offset images.

  • WML formulas can be used in abilities/specials 'max_value' and 'min_value'.

  • Add [clear_chat], [store_zoom], and optional scrolling support to [scroll_to] and [scroll_to_unit]

Source

Steam News / 2 November 2025

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