Full notes
Full Battle for Wesnoth update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
Battle for Wesnoth changes
Editor
Move items/unit/labels when map is resized
Translations
Updated translations: Bengali, British English, Czech, Polish, Spanish
Units
Sergeant:
Crossbow damage changed from 4-3 to 6-2
Lieutenant:
Crossbow damage changed from 5-3 to 7-2
General:
Crossbow damage changed from 7-3 to 10-2
Grand Marshal:
Crossbow damage changed from 8-3 to 12-2
WML Engine
~PAD() added as an IPF (image path function). It allows the sides of an image to be padded with transparent pixels. Can be used to artificially offset images.
WML formulas can be used in abilities/specials 'max_value' and 'min_value'.
Add [clear_chat], [store_zoom], and optional scrolling support to [scroll_to] and [scroll_to_unit]
Source
Changelog.gg summarizes and formats this update. How we read updates.
