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Steam News23 April 20262mo ago

Wesnoth 1.19.23

Campaigns Heir to the Throne Granite Golem: added "regenerates +4" ability, cost reduced from 35 -> 30, damage reduced from 35 -> 32 Fix Elrian's Tath event triggering even if you hadn't yet completed Isle of Alduin.

Full notes

Full Battle for Wesnoth update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition1 change1 removal
  • Maps
  • Gameplay
  • Fixes
  • Performance
addedCampaignsHeir to the Throne Granite Golem: added "regenerates +4" ability, cost reduced from 35 -> 30, damage reduced from 35 -> 32 Fix Elrian's Tath event triggering even if you hadn't yet completed Isle of Alduin. Fix Elrian's Tath event not trigering after completing The Sceptre of Fire. S06 "Isle of Alduin": fix Konrad and Elrian discussing Seimus too early. S22 "Glamdrol": end when turns run out, not when side 1's last turn ends. S30 "The Sceptre of Fire": made Giant Spider AI more predictable. S43 "Cliffs of Thoria": fix the Horn of Glamdrol healing Warven before he's been spotted. S50 "The Battle For Wesnoth": rebalanced to encourage dominating the map rather than rushing Asheviere.
changedTranslationsUpdated translations: Bengali, British English, Chinese (Simplified), Czech, Finnish, French, German, Italian, Portuguese (Brazil), Spanish
fixedWML EngineWFL: fixed serialization of empty map literals
fixedWML EngineWFL: fixed double multiplication when converting a config attribute to a decimal value
removedWML EngineRemoved deprecated macros `EARLY_FINISH_BONUS_NOTE` `NO_EARLY_FINISH_BONUS_NOTE` `NO_GOLD_CARRYOVER_NOTE` `NEW_GOLD_CARRYOVER_NOTE_100` `NEW_GOLD_CARRYOVER_NOTE_40` `NEW_GOLD_CARRYOVER_NOTE_20` `MISSILE_FRAME_FIREBALL` `MESSAGE` `STORY_PART_SPEECH` `LOYAL_UNDEAD_UNIT` `ON_SIGHTING` `MAKE_AI_SIDE_PERSISTENT` `DRAKE_FLYING_ANIM` `NO_INTERRUPT_NO_UNDO` `ENABLE_NIGHTBLADE`
fixedMiscellaneous and Bug FixesFixed crashes when starting some campaigns when playing on Steam+Linux
added "regenerates +4" ability, cost3530added "regenerates +4" ability, cost decreased, nerfadded "regenerates +4" ability, cost reduced from 35 -> 30, damage3532added "regenerates +4" ability, cost reduced from 35 -> 30, damage decreased, nerf

Battle for Wesnoth changes

addedHeir to the Throne Granite Golem: added "regenerates +4" ability, cost reduced from 35 -> 30, damage reduced from 35 -> 32 Fix Elrian's Tath event triggering even if you hadn't yet completed Isle of Alduin. Fix Elrian's Tath event not trigering after completing The Sceptre of Fire. S06 "Isle of Alduin": fix Konrad and Elrian discussing Seimus too early. S22 "Glamdrol": end when turns run out, not when side 1's last turn ends. S30 "The Sceptre of Fire": made Giant Spider AI more predictable. S43 "Cliffs of Thoria": fix the Horn of Glamdrol healing Warven before he's been spotted. S50 "The Battle For Wesnoth": rebalanced to encourage dominating the map rather than rushing Asheviere.
changedUpdated translations: Bengali, British English, Chinese (Simplified), Czech, Finnish, French, German, Italian, Portuguese (Brazil), Spanish
fixedWFL: fixed serialization of empty map literals
fixedWFL: fixed double multiplication when converting a config attribute to a decimal value
removedRemoved deprecated macros `EARLY_FINISH_BONUS_NOTE` `NO_EARLY_FINISH_BONUS_NOTE` `NO_GOLD_CARRYOVER_NOTE` `NEW_GOLD_CARRYOVER_NOTE_100` `NEW_GOLD_CARRYOVER_NOTE_40` `NEW_GOLD_CARRYOVER_NOTE_20` `MISSILE_FRAME_FIREBALL` `MESSAGE` `STORY_PART_SPEECH` `LOYAL_UNDEAD_UNIT` `ON_SIGHTING` `MAKE_AI_SIDE_PERSISTENT` `DRAKE_FLYING_ANIM` `NO_INTERRUPT_NO_UNDO` `ENABLE_NIGHTBLADE`

Campaigns

  • Heir to the Throne

    • Granite Golemadded "regenerates +4" ability, cost reduced from 35 -> 30, damage reduced from 35 -> 32
    • Fix Elrian's Tath event triggering even if you hadn't yet completed Isle of Alduin.

    • Fix Elrian's Tath event not trigering after completing The Sceptre of Fire.

    • S06 "Isle of Alduin": fix Konrad and Elrian discussing Seimus too early.

    • S22 "Glamdrol": end when turns run out, not when side 1's last turn ends.

    • S30 "The Sceptre of Fire": made Giant Spider AI more predictable.

    • S43 "Cliffs of Thoria": fix the Horn of Glamdrol healing Warven before he's been spotted.

    • S50 "The Battle For Wesnoth": rebalanced to encourage dominating the map rather than rushing Asheviere.

Translations

  • Updated translationsBengali, British English, Chinese (Simplified), Czech, Finnish, French, German, Italian, Portuguese (Brazil), Spanish

WML Engine

  • WFLfixed serialization of empty map literals
  • WFLfixed double multiplication when converting a config attribute to a decimal value
  • Removed deprecated macros

    • `EARLY_FINISH_BONUS_NOTE`

    • `NO_EARLY_FINISH_BONUS_NOTE`

    • `NO_GOLD_CARRYOVER_NOTE`

    • `NEW_GOLD_CARRYOVER_NOTE_100`

    • `NEW_GOLD_CARRYOVER_NOTE_40`

    • `NEW_GOLD_CARRYOVER_NOTE_20`

    • `MISSILE_FRAME_FIREBALL`

    • `MESSAGE`

    • `STORY_PART_SPEECH`

    • `LOYAL_UNDEAD_UNIT`

    • `ON_SIGHTING`

    • `MAKE_AI_SIDE_PERSISTENT`

    • `DRAKE_FLYING_ANIM`

    • `NO_INTERRUPT_NO_UNDO`

    • `ENABLE_NIGHTBLADE`

Miscellaneous and Bug Fixes

  • Fixed crashes when starting some campaigns when playing on Steam+Linux

Source

Steam News / 23 April 2026

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