Full notes
Full Battle for Wesnoth update
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What changed
- Maps
- Gameplay
- Fixes
- Performance
Battle for Wesnoth changes
Campaigns
Heir to the Throne
- Granite Golemadded "regenerates +4" ability, cost reduced from 35 -> 30, damage reduced from 35 -> 32
Fix Elrian's Tath event triggering even if you hadn't yet completed Isle of Alduin.
Fix Elrian's Tath event not trigering after completing The Sceptre of Fire.
S06 "Isle of Alduin": fix Konrad and Elrian discussing Seimus too early.
S22 "Glamdrol": end when turns run out, not when side 1's last turn ends.
S30 "The Sceptre of Fire": made Giant Spider AI more predictable.
S43 "Cliffs of Thoria": fix the Horn of Glamdrol healing Warven before he's been spotted.
S50 "The Battle For Wesnoth": rebalanced to encourage dominating the map rather than rushing Asheviere.
Translations
- Updated translationsBengali, British English, Chinese (Simplified), Czech, Finnish, French, German, Italian, Portuguese (Brazil), Spanish
WML Engine
- WFLfixed serialization of empty map literals
- WFLfixed double multiplication when converting a config attribute to a decimal value
Removed deprecated macros
`EARLY_FINISH_BONUS_NOTE`
`NO_EARLY_FINISH_BONUS_NOTE`
`NO_GOLD_CARRYOVER_NOTE`
`NEW_GOLD_CARRYOVER_NOTE_100`
`NEW_GOLD_CARRYOVER_NOTE_40`
`NEW_GOLD_CARRYOVER_NOTE_20`
`MISSILE_FRAME_FIREBALL`
`MESSAGE`
`STORY_PART_SPEECH`
`LOYAL_UNDEAD_UNIT`
`ON_SIGHTING`
`MAKE_AI_SIDE_PERSISTENT`
`DRAKE_FLYING_ANIM`
`NO_INTERRUPT_NO_UNDO`
`ENABLE_NIGHTBLADE`
Miscellaneous and Bug Fixes
Fixed crashes when starting some campaigns when playing on Steam+Linux
Source
Changelog.gg summarizes and formats this update. How we read updates.
