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Steam News27 July 202511mo ago

Wesnoth 1.19.14

Campaigns Eastern Invasion Terraent arcane resistance from 30% to 40%, melee arcane 9-5 to 8-5, cost: 82 -> 80 Editor Fixed side default income getting incremented to 2 each time a scenario is saved Multiplayer Add pres

Full notes

Full Battle for Wesnoth update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes6 additions7 changes1 removal
  • Balance
  • Fixes
  • Gameplay
  • UI and audio
  • Server
changedCampaignsEastern Invasion Terraent arcane resistance from 30% to 40%, melee arcane 9-5 to 8-5, cost: 82 -> 80
fixedEditorFixed side default income getting incremented to 2 each time a scenario is saved
addedMultiplayerAdd presets to allow saving and easily reusing game settings.
changedTranslationsUpdated translations: Ancient Greek, Arabic, Bengali, British English, Chinese (Simplified), Czech, Finnish, Hungarian
addedTranslationsAdded new Japanese font that has support for bolding text and fix font order so italics works.
changedUnitsArcane Resistance of all Skeletal Type Undead changed from -20 % to -40%. The list for core skeletal Undead units includes: Skeleton, Revenant, Deathblade, Draug, Death Squire, Death Knight, Skeleton Archer, Bone Shooter, Banebow, Lich, Ancient Lich, Skeleton Rider, Bone Knight Campaign units include: Pyre Wight and Barrow Wight from *Eastern Invasion*.
Eastern Invasion Terraent arcane resistance30%40%Eastern Invasion Terraent arcane resistance increased, buffArcane Resistance of all Skeletal Type Undead-20%-40%Arcane Resistance of all Skeletal Type Undead decreased, nerfGhoul, Necrophage, Ghast: pierce resistance30%10%Ghoul, Necrophage, Ghast: pierce resistance decreased, nerfpierce resistance changed from 30% to 10%, impact resistance0%20%pierce resistance changed from 30% to 10%, impact resistance increased, buff

Battle for Wesnoth changes

changedEastern Invasion Terraent arcane resistance from 30% to 40%, melee arcane 9-5 to 8-5, cost: 82 -> 80
fixedFixed side default income getting incremented to 2 each time a scenario is saved
addedAdd presets to allow saving and easily reusing game settings.
changedUpdated translations: Ancient Greek, Arabic, Bengali, British English, Chinese (Simplified), Czech, Finnish, Hungarian
addedAdded new Japanese font that has support for bolding text and fix font order so italics works.

Campaigns

  • Eastern Invasion

    • Terraent arcane resistance from 30% to 40%, melee arcane 9-5 to 8-5, cost: 82 -> 80

Editor

  • Fixed side default income getting incremented to 2 each time a scenario is saved

Multiplayer

  • Add presets to allow saving and easily reusing game settings.

Translations

  • Updated translationsAncient Greek, Arabic, Bengali, British English, Chinese (Simplified), Czech, Finnish, Hungarian
  • Added new Japanese font that has support for bolding text and fix font order so italics works.

Units

  • Arcane Resistance of all Skeletal Type Undead changed from -20 % to -40%.

    • The list for core skeletal Undead units includes: Skeleton, Revenant, Deathblade, Draug, Death Squire, Death Knight, Skeleton Archer, Bone Shooter, Banebow, Lich, Ancient Lich, Skeleton Rider, Bone Knight

    • Campaign units include: Pyre Wight and Barrow Wight from *Eastern Invasion*.

  • Dwarvish Thunderercost decreased from 17 gold to 16 gold.
  • Ghoul, Necrophage, Ghastpierce resistance changed from 30% to 10%, impact resistance changed from 0% to 20%, arcane resistance changed from 10% to 30%.
  • Paladin: arcane resistance from 30% to 40%, melee arcane 9-5 to 8-5, cost: 82 -> 80

  • Dunefolk Horse Archer, Marauder, Raider, Rider, and Windbolt sprites were cleaned up and various animations added.

  • Cleanup and add defend animations for the Dunefolk Firetrooper and Scorcher.

User interface

  • On touch devices, double tap no longer shows context menu. It can still be accessed via long press. Single tap selects the unit. Another single tap on a hex shows hover info, which was previously not available. Single tap select followed by double tap on a hex moves the unit. Dragging now indicates the path and defense.

  • Fixed various graphical bugs with ship units.

  • Fixed units' weapons tooltip to correctly account for effects from the [damage_type] ability

  • Various UI refinements, primarily to the new Celes theme

WML Engine

  • The legacy FormulaAI API has been removed.

  • Added new WFL functions: `nearest_loc`, `run_file`, `debug_label`, `is_shrouded`, `is_fogged`

Miscellaneous and Bug Fixes

Fixed a WML error being printed in Secrets of the Ancients.

Fixed non-permanent multiplayer server bans not working.

Source

Steam News / 27 July 2025

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