Full notes
Full Battle for Wesnoth update
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What changed
- Balance
- Fixes
- Gameplay
- UI and audio
- Server
Battle for Wesnoth changes
Campaigns
Eastern Invasion
Terraent arcane resistance from 30% to 40%, melee arcane 9-5 to 8-5, cost: 82 -> 80
Editor
Fixed side default income getting incremented to 2 each time a scenario is saved
Multiplayer
Add presets to allow saving and easily reusing game settings.
Translations
- Updated translationsAncient Greek, Arabic, Bengali, British English, Chinese (Simplified), Czech, Finnish, Hungarian
Added new Japanese font that has support for bolding text and fix font order so italics works.
Units
Arcane Resistance of all Skeletal Type Undead changed from -20 % to -40%.
The list for core skeletal Undead units includes: Skeleton, Revenant, Deathblade, Draug, Death Squire, Death Knight, Skeleton Archer, Bone Shooter, Banebow, Lich, Ancient Lich, Skeleton Rider, Bone Knight
Campaign units include: Pyre Wight and Barrow Wight from *Eastern Invasion*.
- Dwarvish Thunderercost decreased from 17 gold to 16 gold.
- Ghoul, Necrophage, Ghastpierce resistance changed from 30% to 10%, impact resistance changed from 0% to 20%, arcane resistance changed from 10% to 30%.
Paladin: arcane resistance from 30% to 40%, melee arcane 9-5 to 8-5, cost: 82 -> 80
Dunefolk Horse Archer, Marauder, Raider, Rider, and Windbolt sprites were cleaned up and various animations added.
Cleanup and add defend animations for the Dunefolk Firetrooper and Scorcher.
User interface
On touch devices, double tap no longer shows context menu. It can still be accessed via long press. Single tap selects the unit. Another single tap on a hex shows hover info, which was previously not available. Single tap select followed by double tap on a hex moves the unit. Dragging now indicates the path and defense.
Fixed various graphical bugs with ship units.
Fixed units' weapons tooltip to correctly account for effects from the [damage_type] ability
Various UI refinements, primarily to the new Celes theme
WML Engine
The legacy FormulaAI API has been removed.
Added new WFL functions: `nearest_loc`, `run_file`, `debug_label`, `is_shrouded`, `is_fogged`
Miscellaneous and Bug Fixes
Fixed a WML error being printed in Secrets of the Ancients.
Fixed non-permanent multiplayer server bans not working.
Source
Changelog.gg summarizes and formats this update. How we read updates.
