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Steam News4 June 20261mo ago

Demo Update v0.1.6

Hello! Small update mostly focused on performance increase and various fixes. Performance Optimized blood vfx and damage numbers New Pause menu → How to play - in-game guide Settings → Game - Damage numbers - Full / Red

In this update4

Full notes

Full Bannerlings update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello!

What changed

2 fixes0 additions7 changes0 removals
  • Performance
  • UI and audio
  • Gameplay
  • Balance
  • Store
changedSmall update mostly focused on performance increase and various fixes.
changedPerformanceOptimized blood vfx and damage numbers
changedNewSettings → Game - Damage numbers - Full / Reduced / Minimal
changedNewSettings → Game - Blood effects - Full / Reduced / Minimal
changedBalanceBerserker - evasion reduced by 0.05 (now 5%).
changedBalanceArcher - attack damage +5.
Knockback -10050Knockback - decreased, nerf

Bannerlings changes

changedSmall update mostly focused on performance increase and various fixes.
changedOptimized blood vfx and damage numbers
changedSettings → Game - Damage numbers - Full / Reduced / Minimal
changedSettings → Game - Blood effects - Full / Reduced / Minimal
changedBerserker - evasion reduced by 0.05 (now 5%).

Small update mostly focused on performance increase and various fixes.

Performance

  • Optimized blood vfx and damage numbers

New

  • Pause menu → How to play - in-game guide

  • Settings → Game - Damage numbers - Full / Reduced / Minimal

  • Settings → Game - Blood effects - Full / Reduced / Minimal

Balance

  • Berserker - evasion reduced by 0.05 (now 5%).

  • Archer - attack damage +5.

  • Knockback - 100 → 50

Fixes

  • Save/load - fused units and in-progress fusion/emblem picker state restore correctly after quit and continue.

  • Emblem sets - emblem set shop / fusion flow bugs fixed.

Source

Steam News / 4 June 2026

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