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Steam News23 May 20233y ago

Bad Boro v0.0994

0.0994 - 5/22/23 Updated player and enemy hitboxes! Before this patch hitboxes outlined the majority of a character.

Full notes

Full Bad Boro update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions6 changes0 removals
  • Balance
  • Gameplay
  • Maps
changedUpdated player and enemy hitboxes! Before this patch hitboxes outlined the majority of a character. However, considering the perspective of the game it created awkward situations where you could, for example, punch enemies’ toes to damage them. With this patch hitboxes have been greatly reduced in size, and for enemies they are now placed more or less at Tino’s punching height. Considering Tino’s fists still have huge hitboxes, this change should be subtle but you will definitely notice that positioning matters more.
addedPhonebooth update! - You can now fast travel between telephone booths (for a nominal fee of 25 quartrs).
changedThe phonebooth menu has been redesigned to match NPC dialogue options. All phonebooths will now be ringing the first time you encounter them, making it easier to locate savepoints. The ability to make phone calls will be coming in a future patch probably.
changedUpdated the text on tutorial notes and scattered them accross the map.
addedAdded a couple of tutorial notes that appear in the notes section of your inventory.
changedUpdated the controls tutorial at the game start to be clearer.

Bad Boro changes

changedUpdated player and enemy hitboxes! Before this patch hitboxes outlined the majority of a character. However, considering the perspective of the game it created awkward situations where you could, for example, punch enemies’ toes to damage them. With this patch hitboxes have been greatly reduced in size, and for enemies they are now placed more or less at Tino’s punching height. Considering Tino’s fists still have huge hitboxes, this change should be subtle but you will definitely notice that positioning matters more.
addedPhonebooth update! - You can now fast travel between telephone booths (for a nominal fee of 25 quartrs).
changedThe phonebooth menu has been redesigned to match NPC dialogue options. All phonebooths will now be ringing the first time you encounter them, making it easier to locate savepoints. The ability to make phone calls will be coming in a future patch probably.
changedUpdated the text on tutorial notes and scattered them accross the map.
addedAdded a couple of tutorial notes that appear in the notes section of your inventory.

0.0994 - 5/22/23

  • Updated player and enemy hitboxes! Before this patch hitboxes outlined the majority of a character. However, considering the perspective of the game it created awkward situations where you could, for example, punch enemies’ toes to damage them. With this patch hitboxes have been greatly reduced in size, and for enemies they are now placed more or less at Tino’s punching height. Considering Tino’s fists still have huge hitboxes, this change should be subtle but you will definitely notice that positioning matters more.

  • Some of these hitboxes react to specific character movements. For example when Tino is crouching, his hit hitbox now reflects that and is lowered. When enemies use lunging attacks their hitboxes follow them as they jump. Going forward I’ll be updating these to be even more accurate.

  • Phonebooth update! - You can now fast travel between telephone booths (for a nominal fee of 25 quartrs).

  • The phonebooth menu has been redesigned to match NPC dialogue options. All phonebooths will now be ringing the first time you encounter them, making it easier to locate savepoints. The ability to make phone calls will be coming in a future patch probably.

  • Updated the text on tutorial notes and scattered them accross the map.

  • Added a couple of tutorial notes that appear in the notes section of your inventory.

  • Updated the controls tutorial at the game start to be clearer.

  • Updated many NPC dialogues. Some existing dialogue lines have been gated behind special in-game triggers.

  • Various balance changes and bug fixes.

Link to the full patch notes: Bad Boro Patch Notes

Source

Steam News / 23 May 2023

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