HomeGamesUpdatesPricingMethodology
Steam News22 April 20233y ago

Bad Boro v0.0993

In case you're not in our Discord, here's a link to the detailed patch notes that we've been keeping: Bad Boro Patch Notes We'll start posting these notes to steam as well (too bad that we can't format them the same..

In this update1

Full notes

Full Bad Boro update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions2 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Performance
  • Fixes
addedBad Boro Patch NotesBlock can now be held indefinitely and provides a constant 30% damage reduction (only while standing still). On a controller the default button is left trigger (L2) and on keyboard it is left shift.
addedBad Boro Patch NotesWhen you beat the demo and your score makes the leaderboard a notification will be sent to the new “leaderboard” channel.
addedBad Boro Patch NotesWhen you die a message will be sent to the new “rip” channel detailing your cause of death.
addedBad Boro Patch NotesThere’s now a new phone booth right after the tutorial.
changedBad Boro Patch NotesAll damage done in easy mode has been reduced from 2x to 1.5x (to compensate for the above change).
changedBad Boro Patch NotesThe miniboss’ health has been increased from 600 to 1000,
miniboss’ health6001000miniboss’ health increased, buff

Bad Boro changes

addedBlock can now be held indefinitely and provides a constant 30% damage reduction (only while standing still). On a controller the default button is left trigger (L2) and on keyboard it is left shift.
addedWhen you beat the demo and your score makes the leaderboard a notification will be sent to the new “leaderboard” channel.
addedWhen you die a message will be sent to the new “rip” channel detailing your cause of death.
addedThere’s now a new phone booth right after the tutorial.
changedAll damage done in easy mode has been reduced from 2x to 1.5x (to compensate for the above change).

Bad Boro Patch Notes

We'll start posting these notes to steam as well (too bad that we can't format them the same..)

0.0993 - 04/21/2023

  • Block can now be held indefinitely and provides a constant 30% damage reduction (only while standing still). On a controller the default button is left trigger (L2) and on keyboard it is left shift.

  • While blocking you can initiate a “Parry” (default “X” on both controller and keyboard). If timed correctly it will interrupt an enemies attack and allow you to attack right away. If missed it will force a 0.5 sec pause on actions.

  • When you beat the demo and your score makes the leaderboard a notification will be sent to the new “leaderboard” channel.

  • When you die a message will be sent to the new “rip” channel detailing your cause of death.

  • Phone booths now reset the enemies in the current room.

  • There’s now a new phone booth right after the tutorial.

  • In easy mode Tino now does 4 normal punches before getting tired (in normal mode it’s only 2).

  • All damage done in easy mode has been reduced from 2x to 1.5x (to compensate for the above change).

  • The miniboss’ health has been increased from 600 to 1000,

  • Fixed crash after going to a new room with a needle stuck in you.

  • Fixed crash that could happen when an enemy is thrown.

  • Fixed bug where in the locked dungeon rooms the gate would unlock without all of the enemies in the room having been defeated.

Source

Steam News / 22 April 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.