Full notes
Full BAD BLOOD: 1926 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
BAD BLOOD: 1926 changes
The main menu should now work correctly in any screen resolution. We are working on fixing the other pieces of UI to work nicely in 21:9 and other ultra-wide aspect ratios.
Enjoy!
Fixed bugs:
Main menu is difficult to use with aspect ratios wider than 16:9
Removed more unwanted outlines
Known bugs:
Game may get stuck on loading screen
Restarting in the slaughterhouse may sometimes not give the player the speed mutagen, but the revolver with 6 bullets instead
Physics can force the player out of the world
Framerate can really suck in general
Controllers can not operate the pause menu, only show or hide it
Inventory screen doesn't work
Objectives screen is nonsense
Random opening door sound when starting the level
Enemies turn around too slowly
End section buzzsaws do not always kill the player
More animation jank than you can shake a stick at
Weapon swap will not change to correct pose for gun arms
Source
Changelog.gg summarizes and formats this update. How we read updates.
