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Steam News1 December 20257mo ago

Bad 2 Bad: Apocalypse Major Content Update

Bad 2 Bad: Apocalypse Major Content Update < Content Additions > Added Extermination Missions (Available via the Operations Helicopter) Added Throwable Weapon Skin System Added 4 New Throwable Weapon Skins (Craftable vi

In this update5

Full notes

Full Bad 2 Bad: Apocalypse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes10 additions9 changes0 removals
  • Gameplay
  • Store
  • UI and audio
  • Maps
  • Balance
  • Fixes
added< Content Additions >Added Extermination Missions (Available via the Operations Helicopter)
added< Content Additions >Added Throwable Weapon Skin System
added< Content Additions >Added 4 New Throwable Weapon Skins (Craftable via Crafting)
added< Content Additions >Added Growth Support Supply System (Obtainable from Bunny)
added< Content Additions >Added Leader Skills
added< Content Additions >Added Formation Preset Feature (Added to the Squad UI)

Bad 2 Bad: Apocalypse changes

addedAdded Extermination Missions (Available via the Operations Helicopter)
addedAdded Throwable Weapon Skin System
addedAdded 4 New Throwable Weapon Skins (Craftable via Crafting)
addedAdded Growth Support Supply System (Obtainable from Bunny)
addedAdded Leader Skills

Bad 2 Bad: Apocalypse Major Content Update

< Content Additions >

  • Added Extermination Missions (Available via the Operations Helicopter)

  • Added Throwable Weapon Skin System

  • Added 4 New Throwable Weapon Skins (Craftable via Crafting)

  • Added Growth Support Supply System (Obtainable from Bunny)

  • Added Leader Skills

  • Added Formation Preset Feature (Added to the Squad UI)

  • Added Mountable Hunter (Obtainable in Olympus)

  • Added Damien (Obtainable via Growth Support Supplies)

  • Added Stage 2 Storage Upgrade and Expansion (No visual changes to exterior)

  • Added Training Room (Located at the Base Camp Runway)

< Balance Adjustments >

  • Increased Material Collection rewards for Standby Personnel by 30%

  • Increased Item Drop rewards for Normal Monsters by 40%

  • Increased rewards for Outdoor Collectible Objects by 40%

  • Decreased HP of all monsters by 20%

  • Improved World Mission rewards

  • Increased Elite Monster rewards by 33%

  • Reduced Goliath repair costs by 50%

  • Increased Food Storage capacity

  • Increased Tactical Weapon charge limits (Attack Helicopter: Max 4, Self-Propelled Artillery: Max 5)

< Quality of Life Improvements >

  • Modified Inventory Slots so they do not decrease when Durability reaches 0

< Bug Fixes >

  • Fixed UI bugs occurring during Storage Expansion and Upgrades

  • Fixed UI bugs occurring during Equipment Enhancement

  • Fixed an issue where the Pistol Light was attached in reverse

  • Fixed some translation errors

Source

Steam News / 1 December 2025

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