Full notes
Full Bad 2 Bad: Apocalypse update
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What changed
- Balance
- UI and audio
Bad 2 Bad: Apocalypse changes
[Balance and Quality of Life Updates]
Reduce the materials required for equipment crafting by approximately 25% (dismantling results are adjusted accordingly).
Reduce the core materials required for crafting second-generation weapons and armor (dismantling results are also adjusted accordingly).
Increase base movement speed by 10%.
Reduce gathering time by approximately 40%.
Decrease portal cooldown time by approximately 50%.
Increase default inventory slots from 40 to 60.
Significantly enhance the effect of bag inventory slots.
Greatly increase the number of storage slots.
Reduce repair costs for Level 4 Goliath.
Reduce material requirements for upgrading base camp objects (Beds [Levels 1 and 2], Campfire [Repair, Level 1], Storage [Levels 1 and 2], Training Center [Repair, Level 1], Shooting Range [Repair, Level 1], Howitzer [Repair], EB [Repair, Level 1], Bigfoot [Repair, Level 1]).
Reduce the sound of Bigfoot’s footsteps.
Add sound effect for receiving rewards from World Missions and Challenge Mode.
Improve the abrupt darkening effect when night falls.
Improved walking speed and movements in the opening scene
Run Steam Achievements Resync once after update
Source
Changelog.gg summarizes and formats this update. How we read updates.
