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Steam News28 November 20241y ago

"Bad 2 Bad: Apocalypse" Update - 2

"Bad 2 Bad: Apocalypse" Update - 2 < New Content > Warehouse, Bed, and Shooting Range upgrades added up to level 6. Maximum character level increased to 60. Certain character skill max levels expanded.

Full notes

Full Bad 2 Bad: Apocalypse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes9 additions6 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Maps
  • Fixes
added"Bad 2 Bad: Apocalypse" Update - 2< New Content >
added"Bad 2 Bad: Apocalypse" Update - 2Warehouse, Bed, and Shooting Range upgrades added up to level 6.
changed"Bad 2 Bad: Apocalypse" Update - 2Maximum character level increased to 60.
added"Bad 2 Bad: Apocalypse" Update - 2New wandering merchant for TL circuit board exchange (appears after repairing the space shuttle).
changed"Bad 2 Bad: Apocalypse" Update - 2< Balance Adjustments >
changed"Bad 2 Bad: Apocalypse" Update - 2Adjusted health balance for monsters above level 6 (20% reduction at level 10).

Bad 2 Bad: Apocalypse changes

added< New Content >
addedWarehouse, Bed, and Shooting Range upgrades added up to level 6.
changedMaximum character level increased to 60.
addedNew wandering merchant for TL circuit board exchange (appears after repairing the space shuttle).
changed< Balance Adjustments >

"Bad 2 Bad: Apocalypse" Update - 2

< New Content >

  • Warehouse, Bed, and Shooting Range upgrades added up to level 6.

  • Maximum character level increased to 60.

  • Certain character skill max levels expanded.

  • New wandering merchant for TL circuit board exchange (appears after repairing the space shuttle).

< Balance Adjustments >

  • Adjusted health balance for monsters above level 6 (20% reduction at level 10).

  • Reduced defense stats for some APEX and TL monsters.

< Quality of Life Improvements >

  • Emergency exits added to all 2nd and 3rd-floor buildings.

  • DLC characters now placed on the runway and space shuttle.

  • Added batch destruction functionality.

  • Added keyboard controls (keys 1, 2, 3, 4) for character tabs in the bag and skill UI.

  • Battle armor information added to the full map (only shows repaired units).

  • Weather information key added to World Mission and Challenge Mode UI.

  • Adjusted Goliath UI tab order (boarding tab now always appears first).

< Bug Fixes >

  • Added exception handling for cases where operations missions were not received due to unconfirmed communications.

  • Fixed a bug where a level 5 evolved Walker would emerge from a level 12 Wilder egg.

  • Resolved an issue where the emergency exit popup would reappear even after exiting.

  • Fixed a bug where disassembling repair tools did not yield materials.

  • Corrected an issue where 5th-generation grenade launchers could not be disassembled.

  • Fixed a bug causing teammates to occasionally appear invisible after returning to the base camp while injured.

  • Fixed a progression bug occurring when the player died immediately after defeating Marcus.

  • Corrected an issue where modified gun parts sometimes ended up in storage after swapping parts.

  • Fixed an error where sprint and focus fire functionality would break if injured and returned to the base camp during focus fire.

Source

Steam News / 28 November 2024

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