Full notes
Full Bad 2 Bad: Apocalypse update
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What changed
- Gameplay
- Balance
- Events
- Store
- Maps
- UI and audio
Bad 2 Bad: Apocalypse changes
"Bad 2 Bad: Apocalypse" Update - 1
Bunny [Food Exchange] added
Squad Leader gunfire vibration added (+ ON/OFF option)
Quality enhancement general materials decreased by 25%
Item rewards for all level Walker, Runner, and Blaster increased by approximately 20%
Item rewards for all level Trigger and Moss increased by 50%
Increased drop rates for materials and recovery items for level 1–2 monsters
Adjusted low-grade bullet jam rate (1.5% -> 1%)
Increased drop quantity of common bullets by 100%
Adjusted bullet crafting quantity (common bullets +100%, shock and penetrative bullets +50%)
Increased purchase limit and reduced gem consumption for Bunny [Gem Store]
Reduced purchase price and increased purchase limit for general materials in Bunny [Material Exchange]
Reduced material prices sold by the Wandering Merchant by 33%
Simplified 100% completion condition for Wilder Queen area
Adjusted TL circuit board requirement for space shuttle repair cost (1500 -> 800)
Added emergency exits in large buildings (additional exits planned for 2- and 3-floor buildings)
Revised map colors for large buildings (adjusted visibility in underground)
Added clear indicators on the full map for large buildings
Added check marks on directional arrows within buildings (checked if the area has been looted)
Added building-clear check mark on exit icons in the building mini-map
Added indicators for high and top quality on item icons
Added targeting angle adjustment for gamepad
Added mosquito movement sound ON/OFF option
Added dismantle key in inventory
Adjusted to count hunters appearing in Olympus towards challenge objectives.
Adjusted Tactical Weapon key UI (display all usable Tactical Weapons)
Added help tips when upgrading crafting tools to level 3
Added “Transfer All” function to storage (move the same items together)
Fixed bug causing squad members to remain in place during movement animations
Corrected keyboard key description error when selecting a target for recovery items
Corrected English jam rate terminology
Revised Bonnie skill descriptions (fixed missing ally information in languages other than Korean, Japanese, and Chinese)
Fixed bug where gamepad targeting correction did not apply to Bigfoot
Fixed bug where slow status continued after moving to another map after defeating a boss
Fixed bug where emergency transport use while using a teleport portal prevented further portal use
Corrected untranslated text for the number of items to dismantle in gamepad dismantling settings
Source
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