Full notes
Full Bad 2 Bad: Apocalypse update
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What changed
- Gameplay
- UI and audio
- Fixes
Bad 2 Bad: Apocalypse changes
Night scene improvement (only monsters within the light range are visible)
Wilder eye glow effect added at night
When the fire button is pressed during collection, the squad members except the squad leader fire their guns
Fixed a bug where chocolate milk would cause an error in French
Changed the night-related monologue in base camp to not appear
Fixed a bug where the mouse wheel did not work in the NPC dialogue menu
Fixed the ambient sound being affected by the background sound volume to be affected by the sound effect volume
Fixed a bug where the button image did not appear when some key settings were set to only the mouse
Added sound to the quantity change UI
Fixed a bug where the level-up sound did not play when leveling up while the UI appeared
Added an automatic graphic setting function when the game was first launched
Fixed a bug where the ambient sound was maintained when returning to the title screen
Broken save Added exception handling when data exists
Replaced screenshots of help related to night
Fixed case where gun does not appear properly when viewing the opening in the timeline
Changed PlayStation touchpad area to not work
Source
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