Full notes
Full Bad 2 Bad: Apocalypse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Balance
- Store
Fixed the transport helicopter to move faster after landing
Changed the game to pause when the Steam overlay window is opened
Fixed a bug where Vietnamese was not set automatically when the game was first run
Fixed a bug that occurred when changing the UI (formation change, inventory, etc.) keyboard button settings
Fixed a bug where the sprint state was maintained when the UI was opened while in the sprint state
Fixed a bug where the stamina gauge sometimes did not appear while in the sprint state
Fixed the penalty when the shield durability was 0 (removed the part where block points were reduced)
Fixed a bug where enemies outside the light were bright at night
Fixed a bug where the store was not reset properly
Added 1 early area collectible object
Source
Changelog.gg summarizes and formats this update. How we read updates.
