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Steam News6 May 20262mo ago

PATCH NOTES • 0.3.233

Bug Fixes Permanent camera shake — Fixed a bug where your screen would keep shaking indefinitely after taking an elevator or being near certain events (Wraith). Shakes no longer stack into multiple instances.

In this update3

Full notes

Full Backrooms: Extractions update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions3 changes1 removal
  • Balance
  • Performance
fixedBug FixesPermanent camera shake — Fixed a bug where your screen would keep shaking indefinitely after taking an elevator or being near certain events (Wraith). Shakes no longer stack into multiple instances.
fixedBug FixesCrash when opening hiding spot lockers — Fixed a rare crash triggered when opening a locker door while a player was hiding inside.
removedBug FixesHost network stability — Removed a redundant Steam session update that was firing right before level transitions, which was likely the cause of random Steam SDK crashes in lobby/launch on slower connections.
changedBalanceMK1 / MK2 detectors — Signal range adjusted.
changedBalanceKeep those bug reports coming!
changedBalance— Mat

Backrooms: Extractions changes

fixedPermanent camera shake — Fixed a bug where your screen would keep shaking indefinitely after taking an elevator or being near certain events (Wraith). Shakes no longer stack into multiple instances.
fixedCrash when opening hiding spot lockers — Fixed a rare crash triggered when opening a locker door while a player was hiding inside.
removedHost network stability — Removed a redundant Steam session update that was firing right before level transitions, which was likely the cause of random Steam SDK crashes in lobby/launch on slower connections.
changedMK1 / MK2 detectors — Signal range adjusted.
changedKeep those bug reports coming!

Bug Fixes

  • Permanent camera shake — Fixed a bug where your screen would keep shaking indefinitely after taking an elevator or being near certain events (Wraith). Shakes no longer stack into multiple instances.

  • Crash when opening hiding spot lockers — Fixed a rare crash triggered when opening a locker door while a player was hiding inside.

  • Host network stability — Removed a redundant Steam session update that was firing right before level transitions, which was likely the cause of random Steam SDK crashes in lobby/launch on slower connections.

Content

  • Lockers are back in Utility Halls — They went missing during the rebuild and have now been properly reinstated.

Balance

  • MK1 / MK2 detectors — Signal range adjusted.

Keep those bug reports coming!

— Mat

Source

Steam News / 6 May 2026

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