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Steam News8 June 20261mo ago

Patch Notes 0.3.359

PATCH NOTES • 0.3.359 Interface Endless Protocol terminal redesign • The Endless deployment screen has been rebuilt.

In this update3

Full notes

Full Backrooms: Extractions update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions1 change1 removal
  • Server
  • Gameplay
  • UI and audio
changedInterfaceEndless Protocol terminal redesign • The Endless deployment screen has been rebuilt. Difficulty selection is now front and center, and a highlighted panel makes it clear your Classic loadout stays safe in storage while you deploy with starting gear scaled to the threat level you pick. The saved-runs list is cleaner, and the whole screen is fully translated.
removedFixesNo longer stuck inside furniture • Players hiding in the Attic wardrobe could get wedged in place and be unable to move once the door closed • a regression from the previous patch. You are now repositioned cleanly inside, so closing the door no longer traps you.
fixedFixesTool action label corrected • One tool action was mislabeled in a way that implied it made a sound. It is actually the extend-arm aiming action, and it is now labeled accordingly on every tool and in all languages.
fixedFixesA small follow-up pass after yesterday's run of fixes. More on the way.
fixedFixesMat

Backrooms: Extractions changes

changedEndless Protocol terminal redesign • The Endless deployment screen has been rebuilt. Difficulty selection is now front and center, and a highlighted panel makes it clear your Classic loadout stays safe in storage while you deploy with starting gear scaled to the threat level you pick. The saved-runs list is cleaner, and the whole screen is fully translated.
removedNo longer stuck inside furniture • Players hiding in the Attic wardrobe could get wedged in place and be unable to move once the door closed • a regression from the previous patch. You are now repositioned cleanly inside, so closing the door no longer traps you.
fixedTool action label corrected • One tool action was mislabeled in a way that implied it made a sound. It is actually the extend-arm aiming action, and it is now labeled accordingly on every tool and in all languages.
fixedA small follow-up pass after yesterday's run of fixes. More on the way.
fixedMat

PATCH NOTES • 0.3.359

Interface

  • Endless Protocol terminal redesign • The Endless deployment screen has been rebuilt. Difficulty selection is now front and center, and a highlighted panel makes it clear your Classic loadout stays safe in storage while you deploy with starting gear scaled to the threat level you pick. The saved-runs list is cleaner, and the whole screen is fully translated.

Fixes

  • No longer stuck inside furniture • Players hiding in the Attic wardrobe could get wedged in place and be unable to move once the door closed • a regression from the previous patch. You are now repositioned cleanly inside, so closing the door no longer traps you.

  • Tool action label corrected • One tool action was mislabeled in a way that implied it made a sound. It is actually the extend-arm aiming action, and it is now labeled accordingly on every tool and in all languages.

A small follow-up pass after yesterday's run of fixes. More on the way.

Mat

Source

Steam News / 8 June 2026

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