Full notes
Full Backrooms: Escape Together update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
Happy New Year's Eve everyone! This release comes with a new upgrade to Unreal Engine 5.7, which bring graphics improvements, performance improvements, multiplayer improvements and better stability!
Change List:
Upgraded to Unreal Engine 5.7
Improved Graphics Quality Most Notably Improved Visual Clarity and Less Ghosting from Walls or Players
Potential Fix for Login Issues Experienced by Some
Improved CPU and GPU Performance, Most Notably on Low, Medium and High Settings
Improved Multiplayer Performance, Reducing CPU and Memory
Fixed Persistent Crash During Game Load if On an Affected 13th/14th Gen Intel CPU
Improved Level Load Times
Improved Engine Stability and Micro Hitches from 5.7 Upgrade
Improved Shader Compilation Times on First Boot
Improved Santa Hat and Christmas Tree Models, Santa Hat Now has a Physics Sim!
Allow Level 0 Elevator to Operate if Some Players are in the Sub Level Instead of Requiring all Alive Players
Improved Elevator Crash in Level 0 When Viewed Externally
Added Pickup Haptics for PS5 Controller
Added Hanging Play Obstacles to Level Fun's Minigame Playplace
Small Bug Fixes and Various Improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
