Full notes
Full Backfire Brigade update
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Repeated intro
Hello everyone, again this week’s update focuses on stability and polish, addressing several bugs and feedback points identified during our latest QA session.
What changed
- Performance
- Gameplay
- Balance
- Fixes
- Maps
- UI and audio
Added two new achievements:"Mastery of Fire"and"Chainsaw Massacre."
Added a new tip system to help players navigate game mechanics during loading or play.
Added glow sticks to the Night Truck for better visibility.
Added a glow effect to water pipes during night missions.
Added visual variations for roof collapse meshes.
Remaining victims are now automatically highlighted once a fire is fully extinguished.
There are now fewer valuables to find, but they are easier to spot and worth significantly more money. Additionally, they no longer prevent mission completion if left behind.
Updated pricing and order for various upgrades and perks.
Player debt is now capped at -$100,000.
- Drug LordReworked behavior; he now runs less and shoots more. He has also been "nerfed" to ensure he can be consistently defeated.
Psychic Target, reduced movement speed and disabled teleportation while burning.
Bear reduced attack speed.
Slightly increased the radius of the "Splash on Death" perk.
Fixed a PhysX issue related to grenade throws.
Fixed an issue where grenade splash would occasionally fail to extinguish fires.
Fixed an issue where lightning effects didn't match their damage volume.
Fixed a rare concurrency bug where players wouldn't respawn if two died simultaneously.
Fixed a bug where players could extinguish themselves while standing in the middle of flames.
Fixed a bug preventing the use of fire extinguishers on players under certain conditions.
Fixed "Psychic Target" disappearing unexpectedly.
Fixed the Research Station to prevent Creeps from escaping the perimeter.
Fixed victim spawning locations on the Camping Map.
Added a "cashing in" sound effect to the end-of-level UI.
Fixed the retreat sound for dogs.
Adjusted jingle priority to prevent audio clipping or overlapping.
Fixed various zombie-related bugs
Fixed taxi count errors.
Multiple localization passes to fix descriptions and text errors.
Thanks for reading!
Source
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