Full notes
Full Backfire Brigade update
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Repeated intro
Hello everyone, This week’s update focuses on stability and polish, addressing several bugs and feedback points identified during our latest QA session.
What changed
- Performance
- Fixes
- Maps
- UI and audio
- Gameplay
- Balance
Fixed an issue where missions losing money were incorrectly marked as "Successful."
Resolved a logic conflict when a character was being revived and healed simultaneously.
Fixed a bug allowing characters to use the fire extinguisher while stunned.
Fixed "flying" characters being incorrectly affected by ground hazards like oil spills.
Fixed an auto-failure bug occurring on the Forest Fire map at maximum difficulty.
Fixed the "Dead" UI indicator not appearing when using healing equipment on a deceased NPC.
Removed unnecessary button inputs from the Achievement UI.
Fixed camera movement glitches in the Race Track level.
Corrected various typos throughout the game.
Increased priority for grenade sound effects to ensure they trigger in busy scenes.
The "Heal" button is now hidden for NPCs who are already walking/recovered.
Slightly increased the capacity of the chemical extinguisher.
Enhanced the water splash effect (primarily visible at high difficulty settings).
Thanks for reading!
Source
Changelog.gg summarizes and formats this update. How we read updates.
