Full notes
Full Backfire Brigade update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Gameplay
- Balance
- Fixes
I’ve finally added all the features I planned for the full release! I am currently moving into a final testing phase to ensure everything works exactly as intended. If all goes well, Backfire Brigade will be officially leaving Early Access very soon.
To reflect the new content and the game's finished state, there will be a slight price increase at the time of the full launch.
Patch Notes
Added Night Shift, allowing you to tackle fires under the cover of darkness.
New Twist, explore the Zombie Mall experience.
Added new, more valuable objects.
Numerous small visual improvements to ensure every level is distinct and easily recognizable at a glance.
Resolved an issue where character colors were removed following the addition of the dog.
Tweaked victim HP and attrition rates based on chosen difficulty.
Updated difficulty scaling, Flames are now harder to extinguish as the difficulty increases.
Thanks for reading and for all your support during Early Access!
Source
Changelog.gg summarizes and formats this update. How we read updates.
