Full notes
Full Backfire Brigade update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Performance
- Fixes
- New LevelsAdded the Fire Station and Research Lab. Keep your eyes peeled—something feels a bit "off" at the facility...
Other Small changes
Added aesthetic details including tyre marks on roads and specific tractor tracks.
Updated the Tyre Wall collision and visuals to better communicate where players can and cannot pass.
Slightly reduced the size of kitchen counters to prevent players from getting stuck in narrow gaps.
Removed the Ottoman as a potential victim spawn point to prevent "bad spawns" and fixed spawning issues in the Truck area.
The basic tutorial now explicitly encourages obstacle destruction to clear paths.
Updated the Roll Icon and added new Icon Feedback when attempting to refill a truck that is already at max capacity.
Conducted a pass on audio feedback for area-based interactions to ensure better player cues.
Fixed shadow rendering issues.
Fixed an issue in the Forest level where grass and stones were failing to spawn correctly.
Fixed Lemming pathfinding errors that occurred when dropping them too close to an exit.
Resolved Nav Mesh issues within the Corn Maze.
Added Nav Mesh modifiers to various environmental elements to prevent NPCs from getting stuck on geometry.
Thanks for reading.
Source
Changelog.gg summarizes and formats this update. How we read updates.
