Full notes
Full Backfire Brigade update
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What changed
- Gameplay
- Balance
- Maps
- Fixes
- UI and audio
🔥 New Exosuits
The brigade has two new pieces of heavy-duty equipment ready for deployment:
- New Destruction ExosuitIntroducing a formidable new Exosuit dedicated to demolition, equipped with a powerful Double Chainsaw !
- New Fire Hose ExosuitStep into this new suit to utilize superior, focused water-based firefighting capabilities.
See the new suits and changes in action here:
[dynamiclink href="https://youtu.be/XydeWk6yumk"]⚙️ Changes & Improvements
- Visual EffectsAdded new VFX when your player character successfully extinguishes a fire.
- Economy TweakAdjusted the Base Income calculation to result in a slightly reduced income.
- A.I. MovementReduced the base movement speed of the "Fat Guy" PNJ .
- Physics RefinementTweaked object physics to minimize valuable objects flying away when walking into them.
Drone Camera: The Drone landing camera will now correctly wait for the drone to explode before zooming, providing a smoother transition.
Branding: Replaced the default Unreal Engine icon with the official game icon.
🛠️ Bug Fixes
Fixed an issue where the Bomb was not blowing up correctly on the Oil Rig map.
Switched the Drone explosion effect from the ground location to the actual drone location.
Fixed an issue where the Drone didn't explode when the player had other equipment in range.
Removed the incorrect Oil Rig water splash visual effect upon destruction of objects.
Fixed a bug where Objects destroyed before the area was displayed were not being correctly taken into account.
Fixed the Dog PNJ remaining standing after reaching 0 HP.
Resolved character spawning issues in the Data Center, Police Station, and Mall maps.
Fixed an issue where PNJs were not affected by movement areas (like web or oil).
Fixed an issue where released objects and characters within an area appeared behind the player character.
Fixed the Skull Icon display becoming corrupted after the player took too much damage.
Fixed an issue where dying while performing the CPR animation resulted in the player getting stuck.
Fixed the Missing help prompt when using life equipment on victims.
Fixed some plants and webs spawning through walls.
Fixed a small visual issue with the Artillery Strike displaying its start location on a previous position.
Small fix implemented in the stick roll UI.
Thank you for your continued support and feedback!
Source
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