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Steam News14 June 20188y ago

Version 3.0 Progress

Things changed thus far: -Dynamic lighting. Walls will now create shadows actively depending on the location of the player (you'll see it in-game, it works great). -Ayumi's flashlight completely changed.

Full notes

Full Ayumi: Enhanced Edition update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedThings changed thus far: -Dynamic lighting. Walls will now create shadows actively depending on the location of the player (you'll see it in-game, it works great). -Ayumi's flashlight completely changed. Now it brightens an area around her instead of pointing to a tiny cone in front of her. -New font used. This should improve the overall atmosphere of the game. -Minor map changes (for example in the cafeteria, there is now a candle that makes the location of the patrolling crawler obvious, which in the past had caused people to die to not being seen). -Some dialogues changed, especially towards the end-game, so that they sound more natural. In the current version for example, it makes no sense for Ayumi to be angry at Liturgy 9 for following the King's advice. In the new version she will just be confused and it will be left to the player to figure out what Liturgy is saying. -Many of Ayumi's previous descriptions replaced with sound effects. -The club is now locked until the player finds Suzumi's card. I noticed in youtube playthroughs that it's the first place people visit even though it's intended to be visited later.

Things changed thus far: -Dynamic lighting. Walls will now create shadows actively depending on the location of the player (you'll see it in-game, it works great). -Ayumi's flashlight completely changed. Now it brightens an area around her instead of pointing to a tiny cone in front of her. -New font used. This should improve the overall atmosphere of the game. -Minor map changes (for example in the cafeteria, there is now a candle that makes the location of the patrolling crawler obvious, which in the past had caused people to die to not being seen). -Some dialogues changed, especially towards the end-game, so that they sound more natural. In the current version for example, it makes no sense for Ayumi to be angry at Liturgy 9 for following the King's advice. In the new version she will just be confused and it will be left to the player to figure out what Liturgy is saying. -Many of Ayumi's previous descriptions replaced with sound effects. -The club is now locked until the player finds Suzumi's card. I noticed in youtube playthroughs that it's the first place people visit even though it's intended to be visited later.

Source

Steam News / 14 June 2018

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