Full notes
Full Ayumi: Enhanced Edition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
A few updates on the plans for Ayumi: Yellow Edition (4th version of the game):
Game will be transferred from Rpg Maker VX Ace to MV. Since I have been working with VX Ace all this time, I'm curious to see what quality-of-life plugins I can find from MV's library, and it's also in preparation for a mobile release.
Facesets will no longer be a thing (the little face boxes next to the dialogue-box). The game will feature full busts for all the characters talking, visual-novel style. I'd be lying if I said that would not be done to show off the new arts coming.
Ayumi's new bust, created by Moon_Cradle, who will be handling the new character arts and the CGs of the game.
The sprites will in all likeliness by handled by Yummy, who also makes the sprite arts for my Broken Reality RPG. Basically whoever I get for sprite art will be remaking all the monster sprites, so I can use whatever bizarre stuff I want instead of limiting it to common, pre-made things I could buy as DLCs for RPG Maker or such (for example the zombie-brother is gonna go, I hate it).
Source
Changelog.gg summarizes and formats this update. How we read updates.
