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Steam News6 January 20215y ago

Version 4 Plan Update

A few updates on the plans for Ayumi: Yellow Edition (4th version of the game): Game will be transferred from Rpg Maker VX Ace to MV.

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What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
addedFacesets will no longer be a thing (the little face boxes next to the dialogue-box). The game will feature full busts for all the characters talking, visual-novel style. I'd be lying if I said that would not be done to show off the new arts coming.
addedAyumi's new bust, created by Moon_Cradle, who will be handling the new character arts and the CGs of the game.

A few updates on the plans for Ayumi: Yellow Edition (4th version of the game):

  1. Game will be transferred from Rpg Maker VX Ace to MV. Since I have been working with VX Ace all this time, I'm curious to see what quality-of-life plugins I can find from MV's library, and it's also in preparation for a mobile release.

  2. Facesets will no longer be a thing (the little face boxes next to the dialogue-box). The game will feature full busts for all the characters talking, visual-novel style. I'd be lying if I said that would not be done to show off the new arts coming.

  3. Ayumi's new bust, created by Moon_Cradle, who will be handling the new character arts and the CGs of the game.

  4. The sprites will in all likeliness by handled by Yummy, who also makes the sprite arts for my Broken Reality RPG. Basically whoever I get for sprite art will be remaking all the monster sprites, so I can use whatever bizarre stuff I want instead of limiting it to common, pre-made things I could buy as DLCs for RPG Maker or such (for example the zombie-brother is gonna go, I hate it).

Source

Steam News / 6 January 2021

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