Full notes
Full Ayumi: Enhanced Edition update
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What changed
- Balance
- Store
First off, Version 4.00 will be released a few months after I release Broken Reality on Steam, for which I am currently making surprisingly good progress. Now then, exactly what version 4.00 of Ayumi will entail: 1) Price will be raised from 2.99 to 4.99. Those of you who already own the game need not care about this. The game will also be rereleased, renamed "Ayumi: Elite Edition". It will reappear on the front page and all, so you can expect a new wave of players 2) Ayumi redesigned with new, original model. I will have a pro do this (already have a few artists in mind), and I will make sure to annoy the hell out of them until they get her exactly right. The redesign will mean a new faceset, and new sprite model. 3) In character dialogues and important game moments, busts will be used along with the facesets. Busts are the upper body shots, visual-novel style, so you can see the characters with all the details. In those, you will also be able to see Ayumi's complete redesign better. Specifically I am planning on making her raven-haired (long, will reach at least until the waist), with more obvious narrow-eyed asian characteristics, a pair of cat-eared headphones around her neck (in referrence to her current design), wearing a light blue jacket atop a white shirt (subject to change, I am open to suggestions). 4) Death and endings CGIs! These will also be viewable from a new, title menu option, after you have seen them once. Each death type will feature a different CGI (for example dying from the plants, dying from fire, etc), which will be deliciously gory. 5) Unlockable outfits with different powers! The costumes unlocked will be permanently saved on your game, kinda like the CGIs that you can view from the title menu, so by unlocking them in one playthrough, you will have unlocked them in all playthroughs! The player will be able to change them in-game, from Ayumi's wardrobe (the game will always automatically start with the default outfit). On that note, the player room door before the horror part begins will now be locked after viewing the mail, not after entering the room, meaning you can change your outfits and try speaking again with the crew members, for some unique dialogues. When equipping an outfit, the bust used in dialogues will change to use that outfit (I have already figured out how to program that easily). Moreover, Ayumi will have some unique commentary about it. Each outfit other than the default one will have unique powers. The outfits I have planned until now are:
Default outfit. (white shirt, light-blue jacket, earphones, no bonuses)
Grade-School Engineer outfit. (basically a worker suit but with cute stickers, makes Ayumi immune to being burned and electrocuted)
Neko Pajamas outfit. (full-body winter pajamas meant to resemble a cat, with paws, tail, hoodie with fluffy ears and all, the style Illya wears in Fate Kaleid, allows Ayumi to run faster)
Entomolist outfit (a funny T-Shirt that says "I love Roaches" along with a hoodie that has long black antennas, that makes Ayumi immune to the bugs and allows her to actually push them, unlocking new paths).
Carcosa Junior Priestess outfit (a long white skirt atop grey-yellow armormed pants on the lower body, a bandage-bra and gold bracelets for the upper body, increases all credits found by 25% and makes Ayumi immune to the Flying Polyps enemies)
Lazy Janitor outfit (an orange
Source
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