What changed
0 fixes1 addition0 changes0 removals
addedUsing a few ideas I've been gathering for almost a year now, as well as the technical experience I have gathered from making Broken Reality (google it, it will eventually get on Steam), I have began working on Version 3.0 of Ayumi, with many, many changes, that will turn the creepiness factors up to 11 and will add way more of a downer atmosphere to the game. I'm not giving a specific date, as I have way too many projects going on at the moment, but the ideas are very solid and specific (coming up with concepts is always the hardest part). Until then, peace! :HisMark:
Ayumi: Enhanced Edition changes
addedUsing a few ideas I've been gathering for almost a year now, as well as the technical experience I have gathered from making Broken Reality (google it, it will eventually get on Steam), I have began working on Version 3.0 of Ayumi, with many, many changes, that will turn the creepiness factors up to 11 and will add way more of a downer atmosphere to the game. I'm not giving a specific date, as I have way too many projects going on at the moment, but the ideas are very solid and specific (coming up with concepts is always the hardest part). Until then, peace! :HisMark:
Using a few ideas I've been gathering for almost a year now, as well as the technical experience I have gathered from making Broken Reality (google it, it will eventually get on Steam), I have began working on Version 3.0 of Ayumi, with many, many changes, that will turn the creepiness factors up to 11 and will add way more of a downer atmosphere to the game. I'm not giving a specific date, as I have way too many projects going on at the moment, but the ideas are very solid and specific (coming up with concepts is always the hardest part). Until then, peace! :HisMark: