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Steam News17 June 202615d ago

Axom: Conquest Patch 1.0.2.3

Patch 1.0.2.3 Gameplay Generated Structures no longer trigger “On Constructed” triggers for certain upgrades.

Full notes

Full Axom: Conquest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition8 changes4 removals
  • Gameplay
  • Balance
  • Performance
  • UI and audio
  • Maps
  • Fixes
changedGameplay
removedGenerated Structures no longer trigger “On Constructed” triggers for certain upgrades.
removedGenerated Structures will no longer have a chance to rebuild from “End of Wave” triggers for certain upgrades.
removedThere is now a hard limit of 160 wall pieces. Any additional walls generated will remove the oldest walls first. This will only happen at the end of each wave. (This is mostly for performance reasons) The same is true for Barrels. The limit on Barrels is 60.
changedVoid Destruction chance for none Void-Born Structures reduced to 10% from 15%
removedSpace Thieves (Mutation) - Now removes half of your total currency, instead of fully removing it.
Void Destruction chance for none Void-Born Structures15%10%Void Destruction chance for none Void-Born Structures decreased, nerf

Patch 1.0.2.3

Gameplay

  • Generated Structures no longer trigger “On Constructed” triggers for certain upgrades.

  • Generated Structures will no longer have a chance to rebuild from “End of Wave” triggers for certain upgrades.

  • Concrete Mod - The Steel-Walls generated now count as a Generated Structure.

  • It is now possible to toggle between changing the selected Tower targeting type and all Towers of the same type.

  • There is now a hard limit of 160 wall pieces. Any additional walls generated will remove the oldest walls first. This will only happen at the end of each wave. (This is mostly for performance reasons) The same is true for Barrels. The limit on Barrels is 60.

  • Void Destruction chance for none Void-Born Structures reduced to 10% from 15%

Upgrades

  • Space Thieves (Mutation) - Now removes half of your total currency, instead of fully removing it.

  • Added 2 new Alien upgrades to find!

Visual

  • Slightly more damage numbers can appear at once.

User Interface

  • Updated some tooltips to give clarity about Generated Structures.

  • Updated the tooltips for Void-Born and Voided-Ground to be more clear.

Optimisation

  • Fog of war material is now a single material rather than per structure.

  • All tile types now use a single material to apply them to the map. Rather than creating a new material each time a tile is changed.

Bug Fixes

  • Ancient Defence - Will no longer spawn Structures just from selecting them in the build menu.

  • Burnt Instructions and Inevitable Nexus - When rebuilt Structures will keep their mod instead of having no mod.

  • Orbital Bombardment - Potentially fixed an issue with the ability activating from other effects (I could not replicate this so I have guessed what the issue was)

Source

Steam News / 17 June 2026

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