Full notes
Full Axom: Conquest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
- Gameplay
Axom: Conquest changes
It's taken countless balance changes, bug reports, suggestions, and testing sessions but I'm excited to finally say that Axom: Conquest is available now!
First of all, a huge thank you to everyone who played the demo, tested builds, reported bugs, suggested features, and shared ideas along the way. The game would not be what it is today without your feedback and support.
With the full launch, the leaderboards have been reset, giving everyone a fresh start to compete for the top spots.
Axom: Conquest launches with:
73 Research Tree options
281 total structures, upgrades, nexus types, modifiers, and other unlockables
4 escalating difficulty levels
3 different maps/biomes
Endless Mode
Hundreds of possible build combinations
However, I have a lot more planned for Axom: Conquest, including:
New structures
New structure variants
New enemies
New upgrades
(Suggest your own ideas in the discord!)
I am also committed to fixing any issues or bugs that might arise after launch.
If you pick up the game, I'd love to hear what you think. Whether it's bug reports, balance feedback, suggestions, or ideas for future content, please join the Discord and let me know!
Discord:
Thank you again for all the support, and good luck conquering Axom.
Max,
Hairy Penguin,
Source
Changelog.gg summarizes and formats this update. How we read updates.
