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Steam News15 July 20261mo ago

Demo Patch 1f hotfixes and mini-boss update pass

Hey everyone, based on player feedback and other tests I've been working on balancing the spider mini boss, and this is a first pass in making the encounter more fair, and manageable.

Full notes

Full AVROPOLIS update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, based on player feedback and other tests I've been working on balancing the spider mini boss, and this is a first pass in making the encounter more fair, and manageable.

What changed

3 fixes3 additions4 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Performance
removedRemoved a debug GUI label showing session playtime
fixedFix flipped grab point for the journal before the spider boss
fixedFix new sticky bomb grab pose
fixedFixed a bug related to a local UI pool in the onboarding room
addedAdded a wander state after the Spider Boss loses aggro
changedReduced Spider Boss HP slightly

AVROPOLIS changes

removedRemoved a debug GUI label showing session playtime
fixedFix flipped grab point for the journal before the spider boss
fixedFix new sticky bomb grab pose
fixedFixed a bug related to a local UI pool in the onboarding room
addedAdded a wander state after the Spider Boss loses aggro

It's a mixed update, here's the notes:

  • Removed a debug GUI label showing session playtime

  • Fix flipped grab point for the journal before the spider boss

  • Fix new sticky bomb grab pose

  • Fixed a bug related to a local UI pool in the onboarding room

  • Spider Boss now loses aggro when the player dies

  • Added a wander state after the Spider Boss loses aggro

  • Reduced Spider Boss HP slightly

  • Added a dust VFX when the Spider Boss lands after its jump attack

  • Increased the delay between boss jumps in Phase 2

  • Spider Boss minions now lose aggro faster than regular enemies

  • Players can now break Spider Eggs during the boss encounter, but doing so causes them to spawn prematurely

  • Other minor fixes and optimizations

(A note regarding the boss encounter - contains spoilers)

For those that have tried, since the encounter happens in two phases, and the second phase spawns minions, players can pop the spider eggs in order to manage the encounter in a more tactical manner, before entering the second phase where the minions spawn automatically.

Until next time, thanks again for playing and providing feedback. - Marco

Source

Steam News / 15 July 2026

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