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Steam News5 July 20261mo ago

AVROPOLIS DEMO PATCH 1f + CLOSED TEST SIGNUP

Hello everyone, I’ve been working hard on AVROPOLIS (as usual) and, even though it’s scorching hot here in Sicily, the heat hasn’t slowed development - ok maybe a little bit, eheh.

Full notes

Full AVROPOLIS update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

0 fixes3 additions4 changes0 removals
  • UI and audio
  • Gameplay
  • Maps
addedI’m releasing Demo Patch 1f: a quality-of-life and polish focused update that tightens some gameplay, improves some interactions, refreshes some of the UI, and adds leaderboards to make the demo feel more complete.
addedBetter tablet readability and a new “Leo’s Wiki” quick-guide.
changedImproved weapon and tool handling (easier spear grabs, better knife and spear throwing, more reliable force-grabbing).
changedSpider boss adjustments and improved veil entrance VFX.
addedNew leaderboards and first-launch quick setup UI flow.
changedEnvironmental improvements: updated boulder trap SFX and area geometry, saferoom grabbable statues, and faucet water collision, as well as better throwable barrels.

AVROPOLIS changes

addedI’m releasing Demo Patch 1f: a quality-of-life and polish focused update that tightens some gameplay, improves some interactions, refreshes some of the UI, and adds leaderboards to make the demo feel more complete.
addedBetter tablet readability and a new “Leo’s Wiki” quick-guide.
changedImproved weapon and tool handling (easier spear grabs, better knife and spear throwing, more reliable force-grabbing).
changedSpider boss adjustments and improved veil entrance VFX.
addedNew leaderboards and first-launch quick setup UI flow.

I’ve been working hard on AVROPOLIS (as usual) and, even though it’s scorching hot here in Sicily, the heat hasn’t slowed development - ok maybe a little bit, eheh.

I’m releasing Demo Patch 1f: a quality-of-life and polish focused update that tightens some gameplay, improves some interactions, refreshes some of the UI, and adds leaderboards to make the demo feel more complete.

Highlights in this patch:

  • Better tablet readability and a new “Leo’s Wiki” quick-guide.

  • Improved weapon and tool handling (easier spear grabs, better knife and spear throwing, more reliable force-grabbing).

  • Spider boss adjustments and improved veil entrance VFX.

  • New leaderboards and first-launch quick setup UI flow.

  • Environmental improvementsupdated boulder trap SFX and area geometry, saferoom grabbable statues, and faucet water collision, as well as better throwable barrels.

Closed test signup I’m also opening signup for a closed testing round covering a couple of chapters from further into the game. This is an opportunity to play more content and give direct feedback that will shape future development. If you’d like to help test, please sign up here: https://www.avropolis.com/userfeedback

Thanks to everyone who’s played and shared feedback so far — it’s invaluable. I’ll keep pushing updates over the summer if necessary, and I look forward to hearing from testers who want to help shape the next stages of AVROPOLIS, and am open to any feedback or requests from players, as always.

Patch notes following soon. Cheers,

Marco.

Source

Steam News / 5 July 2026

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