In this update10
Full notes
Full Autocard - Your RPG Adventure update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
- Balance
- Performance
- Store
Autocard - Your RPG Adventure changes
Hi and welcome to my daily Patch note, where I share my progress ! I'm Raffi the Dev on the Project !
Today it's Relic Big Patch ! in summary all the currently in the game have been checked and fixed if needed and integrated in the New Particle / FX system.
Big Update:
Relics are now using the same Particle System as Items delaying there effect. It make the flow of what's append clearer and more consistent.
Quality of Life:
Randomise the angle or the animated text when a particle reach the target.
Clarity:
Tooltip message from the Shops are clearer and better formatted.
Bug Fix:
Fix a bug where entering Combat the Cards would not have their buff applied during intro sequence
Fix of a Bug Where Relic reading the current value of any attribute would not work
Fix a bug where thorn could not Crit
Fix a display bug where attribute gain critical displayed the bas gain value
Card Update:
Blaster:
BUFF: has now the Magic tag
Detonate Dead:
BUFF: Transform now all dexterity into intelligence when you burn
Wool:
BUFF: Wool sells for more coins
Relic Update:
Bandage:
BUFF: use limit per fight is now 10 instead of 5
Elementary Magic - Echo of Chance:
FIX: bug where at gold tier it would haste the innate skill for 5.0 sec
Faith - in wisdom:
FIX it is now working as it should
Sword Training - ... STRONGER:
FIX: fix a bug where it took 5 time to activate it instead of 1 and 5 limit use.
Trap Conception Skills:
FIX: it now grant the bonus to thorn items
Grounding Vine Skills:
FIX: it now grant the bonus to thorn items
Assassin's Reflex:
FIX: now works
Wind Mastery:
FIX
New Relic !
Delicioso !:
"+75/150/300 Max HP per food card on your board."
Balance:
BUFF:
Max HP Event gives you +10% Max HP instead of +5%
Items already owned by the player will appear in shop and gift event matching the plyer's item tier
NERF:
Merging XP now factor in the Item Base Cost making Wool Merging less effective
Typos:
Every Typos pointed by the Discord community has been fixed ^^
What to expect in the next update ? I'll go through the Settings that are Bare bones for the moment, + some visual bug that need to be addressed.
Thanks for Reading and Have Fun ! Good Luck everyone !
Source
Changelog.gg summarizes and formats this update. How we read updates.
