In this update5
Full notes
Full Autocard - Your RPG Adventure update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- UI and audio
Autocard - Your RPG Adventure changes
Hi everyone and welcome to a new Daily Patch note for Autocard !
Quality of Life:
Description text of the cards now reflect the current values and the bonus to stats are now display on separate lines.
Bug Fix:
Losing or stealing 0 Attribute points no longer trigger "when you gain attribute" effects
Fix a soft lock when selecting the Booster Master first
Fix a soft lock when rerolling a shop
Card Update:
"Blaster":
BUFF: +1 Burn per 20/15/10/5 intelligence instead of +1 burn per 20/20/20/20
NERF: base burn 3/3/3/3 instead of 3/6/9/12
"Meteor":
BUFF: base burn 20/30/40/50 instead of 10/15/20/25
"Compagnon":
renamed to "Companion"
NERF: Passive Effect "When you use a Pet Slow 1 card for 0.5sec" is now a conditional effect
NERF: Heal no longer scale with charisma
BUFF: Heal value are now 10/20/30/40
"Butter-Flame":
BUFF: Burn value 3/3/3/3 instead of 1/2/3/4
BUFF: +1 Multicast per 14/12/10/8 charisma instead of +1 per 12/12/12/12 charisma
"Detonate Dead":
TOTAL REWORK
"Elemental of Fire":
BUFF: base damage +5
"Staff of Mastery":
BUFF: base Burn +10/+20
"Suspiciously large beer":
CHANGE: conditional effect reworked
"Giant Helmet"
BUFF: Will gain from 1 to 10
"Static Block":
FIX: Cooldown Gold tier 12 sec instead of 2sec
"Lucky Parade":
NERF: Haste 1.0/2.0/3.0/4.0 sec instead of 4.0/4.0/4.0/4.0
"Holistic Defense":
BUFF: +10 base shield
"Mule":
BUFF from Big card to Medium
"Bull":
FIX / BUFF: now damage scale +4/+5 per charisma
"Farmer's Warning":
NERF: from Medium to Big
NERF: Start at Silver
"Super pumpkin":
NERF: no longer generate random attribute
Balance:
Remove some Card's Tag like "Shield Equipment"
Typos:
Fix all ? the Typos in the Tutorial
Thanks for all the help I get on Discord, Community has been amazing !
-- Raffi
Source
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