In this update2
Full notes
Full Auto Dungeon update
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Repeated intro
Hey there! This update brings lots of new content, and a brand new major feature:
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Auto Dungeon changes
The Compendium.
We've introduced over 25 new cards! Once you meet the criteria to unlock a card in the compendium, it'll appear within subsequent runs.
WEAPONS.
We've also added over 25 new weapons, and introduced a weapon-tier system!
As more bosses are defeated, you will find enemies with stronger and stronger weapons. Weapons now come in 3 tiers. Higher-tier weapon cards can be unlocked in the compendium.
Major Changes:
Free armor points now disappear after battles.
Splish and Splosh costs reduced.
General UI and improved readability.
Mass weapon trait re-balancing.
Abstraction card price increased.
General Bug Fixes:
Fixed some cards not having correct sound groups (thanks Keyzo974!).
Fixed an issue with battle log timestamps.
Any feedback is welcome! You can post new threads in the community hub if you encounter bugs or just have questions/suggestions.
Steam reviews are also deeply appreciated. We read them all, and take them to heart. To everyone who left a review or gave us feedback, thank you very much!
Lastly, thank you for playing our game. It means a lot to us.
Nick, Noah and Cam
Source
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