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Steam News25 March 20233y ago

The Optimization Update + Steam Deck Experience improvements

Optimization in update 0.115.X Hi folks, We've been testing the game on the Steam Deck and preparing the game for porting to Nintendo Switch. In the process, we found ways we could substantially optimize the game.

In this update3

Full notes

Full Aura of Worlds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions9 changes0 removals
  • Performance
  • Fixes
  • Compatibility
  • Gameplay
  • Balance
changedOptimization in update 0.115.XHi folks,
addedOptimization in update 0.115.XWe've been testing the game on the Steam Deck and preparing the game for porting to Nintendo Switch. In the process, we found ways we could substantially optimize the game. For example, we noticed that the frame rate would flicker on certain devices when exploring a new part of the map and clearing away the fog of war, so we've been reworking the caching algorithm to run much faster.
fixedSteam Deck related ImprovementsFixed issue with screen scaling cropping off the left side of the screen.
changedSteam Deck related ImprovementsController support activates automatically on Linux
changedSteam Deck related ImprovementsWeapon select wheel will not show consumables tabs when there is zero quantity left (outside of tutorial)
changedSteam Deck related ImprovementsA much smoother experience (partly from the abovementioned optimizations).

Aura of Worlds changes

changedHi folks,
addedWe've been testing the game on the Steam Deck and preparing the game for porting to Nintendo Switch. In the process, we found ways we could substantially optimize the game. For example, we noticed that the frame rate would flicker on certain devices when exploring a new part of the map and clearing away the fog of war, so we've been reworking the caching algorithm to run much faster.
fixedFixed issue with screen scaling cropping off the left side of the screen.
changedController support activates automatically on Linux
changedWeapon select wheel will not show consumables tabs when there is zero quantity left (outside of tutorial)

Optimization in update 0.115.X

Hi folks,

We've been testing the game on the Steam Deck and preparing the game for porting to Nintendo Switch. In the process, we found ways we could substantially optimize the game. For example, we noticed that the frame rate would flicker on certain devices when exploring a new part of the map and clearing away the fog of war, so we've been reworking the caching algorithm to run much faster.

  • Fixed issue with screen scaling cropping off the left side of the screen.

  • Controller support activates automatically on Linux

  • Weapon select wheel will not show consumables tabs when there is zero quantity left (outside of tutorial)

  • A much smoother experience (partly from the abovementioned optimizations).

Thank You to Flqtline and Dannz0r for sharing their experiences, screenshots, and test data for the Steam deck.

Other quality of life and balance changes

  • Fixed input and texture glitch in fullscreen mode on a widescreen monitor.

  • Adjusted attack patterns of Golem and fixed bug where it could re-perform the stomp attack multiple times in succession.

  • Rush themes such as lava ascent, poison gas, and avalanche move slightly faster (red explosive crystals are more common during avalanches).

  • Added additional lines of attack dialogue to Necromancer.

  • You can now destroy flamethrower traps in Mantle's Edge with explosives.

  • Ice Mage and Golems are now more resilient to damage.

  • Area/run health scaling increased slightly.

Enjoy!

Source

Steam News / 25 March 2023

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