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Steam News13 March 20233y ago

Update Set 0.114.X + Spring Season Stuff 🌸🌿

New Class of Enemies: Golems Different types of these can be encountered late-game, providing a new challenge to even skilled players.

In this update5

Full notes

Full Aura of Worlds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions1 change0 removals
  • Events
  • Maps
  • Gameplay
  • Fixes
  • Balance
  • Performance
addedNew Class of Enemies: GolemsDifferent types of these can be encountered late-game, providing a new challenge to even skilled players.
changedNew Class of Enemies: GolemsThey currently have a shockwave and ranged attack, with the latter varying according to the biome that they're situated.
addedIn game improvementsNew Dialogue System This currently applies to the Necromancer's attack dialogue but will be rolled out to more situations. You can also add player speech bubbles to Your screenshots with ~.
addedIn game improvementsNew crate destruction animations that vary with biome.
addedSeasonal Bonuses 🌱New moon variants.
fixedBug fixes IncludeClockwork turrets (particularly ceiling variants) are now lighter.

Aura of Worlds changes

addedDifferent types of these can be encountered late-game, providing a new challenge to even skilled players.
changedThey currently have a shockwave and ranged attack, with the latter varying according to the biome that they're situated.
addedNew Dialogue System This currently applies to the Necromancer's attack dialogue but will be rolled out to more situations. You can also add player speech bubbles to Your screenshots with ~.
addedNew crate destruction animations that vary with biome.
addedNew moon variants.

New Class of Enemies: Golems

  • Different types of these can be encountered late-game, providing a new challenge to even skilled players.

  • They currently have a shockwave and ranged attack, with the latter varying according to the biome that they're situated.

In game improvements

  • New Dialogue System This currently applies to the Necromancer's attack dialogue but will be rolled out to more situations. You can also add player speech bubbles to Your screenshots with ~.

  • New crate destruction animations that vary with biome.

  • Hazard chase level themes (toxic breeze, rising lava, avalanche) now start sooner.

  • Stunning and throwing explosive flyers now cause them to detonate on impact.

  • Several more

Seasonal Bonuses 🌱

  • We've been doing some redecorating for the hub world.

  • Spring breeze also applies to the shifting winds themes of Gnarled Gardens.

  • New moon variants.

  • Check the bag at the top-left of the hub

  • 13% in-game XP bonus.

  • Taking part in the Steam Sale, the game is on Sale with 20% off in addition to the heavy discount in early access.

Bug fixes Include

  • Clockwork turrets (particularly ceiling variants) are now lighter.

  • Fixed rare dead-end glitch with level generation.

NOTE: the price will rise in near future as the game approaches full release.

Patch 0.114.3

  • Fixed potential crash where spring version of hub would not load for Mac/Linux (due to it being uploaded to the wrong but similarly named subdirectory directory).

  • Ice Golem now has its own demise animation.

  • Golems drop money on death.

  • Fixed visual tilesheet bug with avalanche.

Have fun!

Source

Steam News / 13 March 2023

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