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Steam News10 October 20258mo ago

Hotfix: v0.81.1

Fixes: Shade-Only challenge - no longer has special enemy spawn announcements. Volume / Opacity sliders - now work with controller and mouse, regardless of what input is plugged in.

Full notes

Full Astrolite update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions0 changes4 removals
  • Events
  • Gameplay
  • Balance
removedFixes:Shade-Only challenge - no longer has special enemy spawn announcements.
fixedFixes:Volume / Opacity sliders - now work with controller and mouse, regardless of what input is plugged in.
fixedFixes:Score achievements - now properly track and are awarded.
removedFixes:Mouse position - is no longer forced in the level up menu.
removedFixes:Multiple Boss Pointers - are no longer created, one remains.
fixedFixes:Skill Tree nodes - now properly change the mouse cursor to display interaction.

Astrolite changes

removedShade-Only challenge - no longer has special enemy spawn announcements.
fixedVolume / Opacity sliders - now work with controller and mouse, regardless of what input is plugged in.
fixedScore achievements - now properly track and are awarded.
removedMouse position - is no longer forced in the level up menu.
removedMultiple Boss Pointers - are no longer created, one remains.

Fixes:

  • Shade-Only challenge - no longer has special enemy spawn announcements.

  • Volume / Opacity sliders - now work with controller and mouse, regardless of what input is plugged in.

  • Score achievements - now properly track and are awarded.

  • Mouse position - is no longer forced in the level up menu.

  • Multiple Boss Pointers - are no longer created, one remains.

  • Skill Tree nodes - now properly change the mouse cursor to display interaction.

  • Jetstream - no longer gives saving grace, and instead provides a flat 75% damage reduction when contacting enemies.

Source

Steam News / 10 October 2025

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