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Steam News14 October 20258mo ago

Patch Notes: v0.82

Steam post imageAdditions: Skill Tree Sprites - Now Revival, Luna Enemies, and Level Orbs Nodes have sprites. Hitmarker Shader - Enemies hit will now flash orange for a brief period to represent getting damaged.

Full notes

Full Astrolite update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions4 changes3 removals
  • Performance
  • Gameplay
  • Events
  • Balance
changedSteam post imageAdditions:Hitmarker Shader - Enemies hit will now flash orange for a brief period to represent getting damaged.
addedSteam post imageAdditions:Visual Indicators for Scrolling - Perk Point menu and Skill Tree menu now have a mouse / gamepad to represent how to navigate.
changedReworks:XP System - XP requirements have changed, levels require roughly double the xp to reach levels, level-up rewards have doubled in power, level scaling has been significantly reduced at higher levels.
removedReworks:Jetstream - No longer gives saving grace, instead provides 75% damage reduction on contact with enemies and bullets. Smash into those asteroids head first!
removedReworks:Movement - Mouse Controls have been removed. Sorry Mousers, WASD is now your only option.
fixedFixes:Jetstream WASD - Now should force turbo mode on, instead of.. doing nothing.

Astrolite changes

changedHitmarker Shader - Enemies hit will now flash orange for a brief period to represent getting damaged.
addedVisual Indicators for Scrolling - Perk Point menu and Skill Tree menu now have a mouse / gamepad to represent how to navigate.
changedXP System - XP requirements have changed, levels require roughly double the xp to reach levels, level-up rewards have doubled in power, level scaling has been significantly reduced at higher levels.
removedJetstream - No longer gives saving grace, instead provides 75% damage reduction on contact with enemies and bullets. Smash into those asteroids head first!
removedMovement - Mouse Controls have been removed. Sorry Mousers, WASD is now your only option.

Steam post imageAdditions:

Skill Tree Sprites - Now Revival, Luna Enemies, and Level Orbs Nodes have sprites.

Hitmarker Shader - Enemies hit will now flash orange for a brief period to represent getting damaged.

Visual Indicators for Scrolling - Perk Point menu and Skill Tree menu now have a mouse / gamepad to represent how to navigate.

Reworks:

XP System - XP requirements have changed, levels require roughly double the xp to reach levels, level-up rewards have doubled in power, level scaling has been significantly reduced at higher levels.

Jetstream - No longer gives saving grace, instead provides 75% damage reduction on contact with enemies and bullets. Smash into those asteroids head first!

Movement - Mouse Controls have been removed. Sorry Mousers, WASD is now your only option.

Fixes:

Jetstream WASD - Now should force turbo mode on, instead of.. doing nothing.

Jetstream Overheat - Jetstream should no longer overheat the new turbo bar.

Boss Arrows - No longer creates multiples.

Skill Tree Node Hovering - Should now properly change the mouse icon when hovering.

Icyene Paths - These will now display properly when Icyene is off-screen.

Enemy Portals - These were massive for small enemies, or bullets. Now size has been adjusted to match.

Health Upgrades - These were severely underpowered, and have been doubled as a result.

Going Forwards!

Major Overhauls - Astrolite is going to be receiving a major overhaul in the upcoming month, shifting the game significantly further towards RogueLIKE elements, with popular inspiration from Vampire survivors and the Binding of Isaac being introduced.

Source

Steam News / 14 October 2025

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