Full notes
Full ASTROKILL update
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What changed
- Gameplay
- Balance
- UI and audio
ASTROKILL changes
Graphics
Created all new planets and moons - Re-textured and created new materials for all asteroids - Removed fog from all missions (much clearer skybox) - Shadows are no longer entirely black - Created all new explosion-debris with more visual variety - Expanded skybox size by 625% (by volume) in all levels
Gameplay
Added new conquest-style gameplay mode - Expanded the boundaries of most levels - Replaced "Boreas Recon" level with new conquest-style mission "Overreach" - Changed format of mission "Dante Guerrillas" entirely - Overhauled "Hammurabi Encounter" mission - Raised topspeed for most fighters by 50% - Rebalanced all projectile-damage - Selecting nearest enemy now only selects damageable enemies - Frigate doors now block debris, gibs, and LOS-checks - Created new freighter and added to "Dante Guerrillas" - Created new machine-gun turrets for new freighter
AI
AI is now capable of prioritizing and taking territories - AI now chooses weapons based on damage-threshold of target - Turrets now have even targeting-priority (compared to fighters) - AI is now more likely to gang up on targets - Fixed issue with AI not obeying level-bounds - Fixed issue with AI accelerating faster than its engine-limits (in some cases)
Audio
Music now changes dynamically in most levels - Playlists are now supported and used in most levels - Lowered missile-turret muzzle-volume
UI
Updated all mission-splashes to reflect major visual changes (in mission-menu) - Implemented territory-markers with radial progress-bar - Added territory-objectives to navball (lower left)
Bugs
Turned off debris-shadows in some levels - Fixed issue with lasers not registering kills/damage on turrets - Windowed-setting is now properly saved - Projectile-impacts are no longer attached to debris
Core
Vehicles can now be invulnerable to some weapons and not to others - Game-state is now kept in a proper game-state object - Implemented beam super-weapons (not currently used) - Asteroids now inherit static-props
Source
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