Full notes
Full ASTROKILL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
ASTROKILL changes
Gameplay
Added outpost, more asteroids, and freighters to Boreas Recon mission - Added several freighters and increased pacing in Hammurabi Encounter mission - Changed dropship-pathways and increased pacing in Juno Waystation mission - Missiles, flak, and mines now deal significantly more damage on direct hits (apparent when shooting turrets)
Input
Gamepad-bypass now bypasses sticks in addition to buttons
UI
Added grit to ASTROKILL logo - Redesigned Doomsday Games logo
Audio
Reduced radio-chatter in some missions
Core
Converted "trackers" and "spotters" from Actors to Actor-Components (reduces overall Actor-count)
Source
Changelog.gg summarizes and formats this update. How we read updates.
