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Steam News10 July 20178y ago

Patch 0.8.3 - New mission, new outpost, exploding frigates, and many other changes

Gameplay Added new standalone mission Menace - Frigates are now fully destructible in many missions - Increased muzzle-velocity on most projectiles - Homing missiles are more damaging to fighters - Slowed acceleration o

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What changed

1 fix2 additions1 change1 removal
  • Gameplay
  • UI and audio
  • Balance
addedGameplayAdded new standalone mission Menace - Frigates are now fully destructible in many missions - Increased muzzle-velocity on most projectiles - Homing missiles are more damaging to fighters - Slowed acceleration on all frigates - Increased turret-count on OBA-freighters - Loosened up fighter and gunship controls - Created new OBA-outpost (currently visible in OBA-tutorial)
changedVisualsImproved materials on the Ishtar - Improved materials on all OBA frigates - Ishtar now more visible in Deliverance mission - Added small/medium asteroids to most missions
addedAudioMuzzle sfx (and others) now properly vary slightly in volume and pitch - Added gyro sound-effect to cockpit (heard when rotation rate changes)
removedCoreRemoved duplicated code among all spaceships - Optimized joystick-polling
fixedBugsFixed bug causing faster projectile-movement to cause less damage (not more) - Fixed problem with AI refusing to form on spawned frigates - Fixed problem with AI occasionally attacking targets with no LOS - Fixed issue that caused erroneous detections in some rare cases - Fixed issue with being unable to roll fighter with oribiting-camera locked

ASTROKILL changes

addedAdded new standalone mission Menace - Frigates are now fully destructible in many missions - Increased muzzle-velocity on most projectiles - Homing missiles are more damaging to fighters - Slowed acceleration on all frigates - Increased turret-count on OBA-freighters - Loosened up fighter and gunship controls - Created new OBA-outpost (currently visible in OBA-tutorial)
changedImproved materials on the Ishtar - Improved materials on all OBA frigates - Ishtar now more visible in Deliverance mission - Added small/medium asteroids to most missions
addedMuzzle sfx (and others) now properly vary slightly in volume and pitch - Added gyro sound-effect to cockpit (heard when rotation rate changes)
removedRemoved duplicated code among all spaceships - Optimized joystick-polling
fixedFixed bug causing faster projectile-movement to cause less damage (not more) - Fixed problem with AI refusing to form on spawned frigates - Fixed problem with AI occasionally attacking targets with no LOS - Fixed issue that caused erroneous detections in some rare cases - Fixed issue with being unable to roll fighter with oribiting-camera locked

Gameplay

  • Added new standalone mission Menace - Frigates are now fully destructible in many missions - Increased muzzle-velocity on most projectiles - Homing missiles are more damaging to fighters - Slowed acceleration on all frigates - Increased turret-count on OBA-freighters - Loosened up fighter and gunship controls - Created new OBA-outpost (currently visible in OBA-tutorial)

Visuals

  • Improved materials on the Ishtar - Improved materials on all OBA frigates - Ishtar now more visible in Deliverance mission - Added small/medium asteroids to most missions

Audio

  • Muzzle sfx (and others) now properly vary slightly in volume and pitch - Added gyro sound-effect to cockpit (heard when rotation rate changes)

Core

  • Removed duplicated code among all spaceships - Optimized joystick-polling

Bugs

  • Fixed bug causing faster projectile-movement to cause less damage (not more) - Fixed problem with AI refusing to form on spawned frigates - Fixed problem with AI occasionally attacking targets with no LOS - Fixed issue that caused erroneous detections in some rare cases - Fixed issue with being unable to roll fighter with oribiting-camera locked

Source

Steam News / 10 July 2017

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