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Steam News25 June 20179y ago

Patch 0.8.2 - New mission, new frigate, and custom key-mappings

Gameplay Added a new standalone mission Colonists - Added a new Outer Belt frigate that comes in civilian and military variations - Increased rail-gun ammo-capacity - Reduced collision-damage significantly - Spectator-c

Full notes

Full ASTROKILL update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
addedGameplayAdded a new standalone mission Colonists - Added a new Outer Belt frigate that comes in civilian and military variations - Increased rail-gun ammo-capacity - Reduced collision-damage significantly - Spectator-cam now defaults to a random top-view when selecting ships - Removed thrust-mode rings in both tutorials - Tutorial dialog now dynamically shows current key-bindings
addedUIRearranged the Controls menu to make room for new key-bindings
addedInputAll keyboard-bindings (with a few exceptions) are now customizable from the Controls menu - Added ability to choose from 3 different joystick-sliders - Joystick-throttle now handles forward and backwards movement - Added joystick-slider option for lateral-movement - Default joystick-button-mapping changed to Thrustmaster Hotas X
addedVisualsNew asteroids added to most missions - Rearranged components on Korado freighter - Created a habitable planet with rings - Re-textured large Boreas-asteroid
changedAudioGun and thruster sounds are now muffled (somewhat) when in 1st person view
fixedBugsFixed several bugs causing campaign-progress to be lost - Corrected issue with some frigates using the wrong thruster-sounds - Fixed issue with muzzle-sounds not being attached to guns

ASTROKILL changes

addedAdded a new standalone mission Colonists - Added a new Outer Belt frigate that comes in civilian and military variations - Increased rail-gun ammo-capacity - Reduced collision-damage significantly - Spectator-cam now defaults to a random top-view when selecting ships - Removed thrust-mode rings in both tutorials - Tutorial dialog now dynamically shows current key-bindings
addedRearranged the Controls menu to make room for new key-bindings
addedAll keyboard-bindings (with a few exceptions) are now customizable from the Controls menu - Added ability to choose from 3 different joystick-sliders - Joystick-throttle now handles forward and backwards movement - Added joystick-slider option for lateral-movement - Default joystick-button-mapping changed to Thrustmaster Hotas X
addedNew asteroids added to most missions - Rearranged components on Korado freighter - Created a habitable planet with rings - Re-textured large Boreas-asteroid
changedGun and thruster sounds are now muffled (somewhat) when in 1st person view

Gameplay

  • Added a new standalone mission Colonists - Added a new Outer Belt frigate that comes in civilian and military variations - Increased rail-gun ammo-capacity - Reduced collision-damage significantly - Spectator-cam now defaults to a random top-view when selecting ships - Removed thrust-mode rings in both tutorials - Tutorial dialog now dynamically shows current key-bindings

UI

  • Rearranged the Controls menu to make room for new key-bindings

Input

  • All keyboard-bindings (with a few exceptions) are now customizable from the Controls menu - Added ability to choose from 3 different joystick-sliders - Joystick-throttle now handles forward and backwards movement - Added joystick-slider option for lateral-movement - Default joystick-button-mapping changed to Thrustmaster Hotas X

Visuals

  • New asteroids added to most missions - Rearranged components on Korado freighter - Created a habitable planet with rings - Re-textured large Boreas-asteroid

Audio

  • Gun and thruster sounds are now muffled (somewhat) when in 1st person view

Bugs

  • Fixed several bugs causing campaign-progress to be lost - Corrected issue with some frigates using the wrong thruster-sounds - Fixed issue with muzzle-sounds not being attached to guns

Core

  • Implemented DirectInput keyboard support - Improved overall performance by minimizing controller-polling

Source

Steam News / 25 June 2017

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